Parent = Material3'god_skadi_v3_skin18.materials.mat_wolf_skin18'
ScalarParameterValues[3] =
{
    ScalarParameterValues[0] =
    {
        ParameterInfo = 
        ParameterValue = 10
        ParameterName = s1
    }
    ScalarParameterValues[1] =
    {
        ParameterInfo = 
        ParameterValue = 0.6
        ParameterName = sp1
    }
    ScalarParameterValues[2] =
    {
        ParameterInfo = 
        ParameterValue = 60
        ParameterName = sp2
    }
}
TextureParameterValues[2] =
{
    TextureParameterValues[0] =
    {
        ParameterInfo = 
        ParameterValue = TextureCube3'god_commonassets.textures.cube_hair_tex'
        ParameterName = cube_hair
    }
    TextureParameterValues[1] =
    {
        ParameterInfo = 
        ParameterValue = Texture2D'god_skadi_skin4.t_god_skadi_skin4_doge_msk1'
        ParameterName = mask2
    }
}
VectorParameterValues[3] =
{
    VectorParameterValues[0] =
    {
        ParameterInfo = 
        ParameterValue = { R=0.7, G=0.7, B=0.7, A=1 }
        ParameterName = diffusebrightness
    }
    VectorParameterValues[1] =
    {
        ParameterInfo = 
        ParameterValue = { R=0.24, G=0.12, B=0.06, A=1 }
        ParameterName = fresnel
    }
    VectorParameterValues[2] =
    {
        ParameterInfo = 
        ParameterValue = { R=10, G=5.5, B=2, A=7 }
        ParameterName = hair color
    }
}
BasePropertyOverrides = 
StaticParameters = 
RuntimeVirtualTextureParameterValues[0] = {}
FontParameterValues[0] = {}
FlattenedTexture = None
MobileBaseTexture = None
MobileNormalTexture = None
bUseMobileSpecular = false
MobileSpecularPower = 16
MobileSpecularMask = MSM_Constant (0)
MobileMaskTexture = None
TextureStreamingData[0] = {}
