TwoSided = false
bDisableDepthTest = false
bIsMasked = false
ReferencedTextures[8] =
{
    ReferencedTextures[0] = Texture2D'/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq'
    ReferencedTextures[1] = Texture2D'/ProjectT/Content/Material/Master/Texture/T_EyeMask.T_EyeMask'
    ReferencedTextures[2] = Texture2D'/ProjectT/Content/Material/Master/Texture/T_Linear_SampleBaseColor_D.T_Linear_SampleBaseColor_D'
    ReferencedTextures[3] = Texture2D'/ProjectT/Content/Material/Master/Texture/T_Noise_02.T_Noise_02'
    ReferencedTextures[4] = Texture2D'/ProjectT/Content/Material/Master/Texture/T_Null_D.T_Null_D'
    ReferencedTextures[5] = Texture2D'/ProjectT/Content/Material/Master/Texture/T_Null_N.T_Null_N'
    ReferencedTextures[6] = Texture2D'/ProjectT/Content/Mesh/PC/KnightMale/Parts/Face/Texture/T_PC_Knight_Eye00_D.T_PC_Knight_Eye00_D'
    ReferencedTextures[7] = Texture2D'/ProjectT/Content/VFX/Texture/Noise_Tile/FX_T_Noise_064.FX_T_Noise_064'
}
Expressions[0] = {}
CachedExpressionData =
{
    Parameters =
    {
        Entries[5] =
        {
            Entries[0] = { ParameterInfos[0]={} }
            Entries[1] = { ParameterInfos[0]={} }
            Entries[2] = { ParameterInfos[0]={} }
            Entries[3] = { ParameterInfos[0]={} }
            Entries[4] = { ParameterInfos[0]={} }
        }
        ScalarValues[0] = {}
        VectorValues[0] = {}
        TextureValues[0] = {}
    }
    ReferencedTextures[0] = {}
}
BlendMode = BLEND_Opaque (0)
OpacityMaskClipValue = 0.333
CollectedTextureParameters[0] = {}
CollectedScalarParameters[0] = {}
CollectedVectorParameters[0] = {}
FlattenedTexture = None
MobileBaseTexture = None
MobileNormalTexture = None
bUseMobileSpecular = false
MobileSpecularPower = 16
MobileSpecularMask = MSM_Constant (0)
MobileMaskTexture = None
TextureStreamingData[0] = {}
