Diffuse=T_Linear_SampleBaseColor_D
Normal=T_EmptyNormal
Other[0]=Good64x64TilingNoiseHighFreq
Other[1]=T_BloodMask
Other[2]=T_LinearNullBlack
Other[3]=T_Mask_03
Other[4]=T_Noise_02
Other[5]=T_SampleBaseColor_D
Other[6]=FX_T_BurnedGround003
Other[7]=FX_T_Noise_064
