Material: it01002_cgfx
        Texture: it01002_dif
        BaseColor = 1.000000, 1.000000, 1.000000
        DepthOffset = 0.000000
        LightPos = 50.000000, 40.000000, -50.000000
        LineDepthOffset = 0.000000
        LineSlope = 5.000000
        LineWidth = 0.400000
        OutColor = 1.000000, 1.000000, 1.000000, 1.000000
        RimLightBias = 0.050000
        RimLightColor = 0.918000, 0.813453, 0.788562
        RimLightWidth = 0.550898
        ShadingBaias = 0.000000
        SpeBase = 0.600000
        SpeBottom = 0.500000
        SpeColor = 0.765000, 0.374850, 0.374850
        SpeExpon = 5.766467
        SpeLightPos = 50.000000, 40.000000, -50.000000
        SpeStrength = 0.400000
        SpeTop = 0.700000
        ToonSelect = 0.000000