TwoSided = false
bDisableDepthTest = false
bIsMasked = false
ReferencedTextures[4] =
{
    ReferencedTextures[0] = Texture2D'VFX/gen/rewardchest/tx_gen_fx_rewardchest_nm.tx_gen_fx_rewardchest_nm'
    ReferencedTextures[1] = Texture2D'VFX/textures/tiling/tx_fx_shaednormal_01_nm.tx_fx_shaednormal_01_nm'
    ReferencedTextures[2] = Texture2D'VFX/textures/tiling/tx_fx_constructEmissive_01_m.tx_fx_constructEmissive_01_m'
    ReferencedTextures[3] = Texture2D'VFX/gen/rewardchest/tx_gen_fx_rewardchest_e.tx_gen_fx_rewardchest_e'
}
Expressions[33] =
{
    Expressions[0] = MaterialExpressionVectorParameter'VFX/gen/rewardchest/mt_gen_fx_rewardchest_base.MaterialExpressionVectorParameter_5'
    Expressions[2] = MaterialExpressionScalarParameter'VFX/gen/rewardchest/mt_gen_fx_rewardchest_base.MaterialExpressionScalarParameter_2'
    Expressions[7] = MaterialExpressionTextureSample'VFX/gen/rewardchest/mt_gen_fx_rewardchest_base.MaterialExpressionTextureSample_6'
    Expressions[9] = MaterialExpressionScalarParameter'VFX/gen/rewardchest/mt_gen_fx_rewardchest_base.MaterialExpressionScalarParameter_0'
    Expressions[11] = MaterialExpressionScalarParameter'VFX/gen/rewardchest/mt_gen_fx_rewardchest_base.MaterialExpressionScalarParameter_1'
    Expressions[12] = MaterialExpressionTextureSample'VFX/gen/rewardchest/mt_gen_fx_rewardchest_base.MaterialExpressionTextureSample_7'
    Expressions[15] = MaterialExpressionScalarParameter'VFX/gen/rewardchest/mt_gen_fx_rewardchest_base.MaterialExpressionScalarParameter_3'
    Expressions[17] = MaterialExpressionScalarParameter'VFX/gen/rewardchest/mt_gen_fx_rewardchest_base.MaterialExpressionScalarParameter_4'
    Expressions[20] = MaterialExpressionTextureSample'VFX/gen/rewardchest/mt_gen_fx_rewardchest_base.MaterialExpressionTextureSample_1'
    Expressions[23] = MaterialExpressionScalarParameter'VFX/gen/rewardchest/mt_gen_fx_rewardchest_base.MaterialExpressionScalarParameter_6'
    Expressions[25] = MaterialExpressionTextureSample'VFX/gen/rewardchest/mt_gen_fx_rewardchest_base.MaterialExpressionTextureSample_0'
    Expressions[26] = MaterialExpressionScalarParameter'VFX/gen/rewardchest/mt_gen_fx_rewardchest_base.MaterialExpressionScalarParameter_5'
    Expressions[27] = MaterialExpressionScalarParameter'VFX/gen/rewardchest/mt_gen_fx_rewardchest_base.MaterialExpressionScalarParameter_7'
    Expressions[32] = MaterialExpressionScalarParameter'VFX/gen/rewardchest/mt_gen_fx_rewardchest_base.MaterialExpressionScalarParameter_8'
}
CachedExpressionData =
{
    Parameters =
    {
        Entries[5] =
        {
            Entries[0] = { ParameterInfos[0]={} }
            Entries[1] = { ParameterInfos[0]={} }
            Entries[2] = { ParameterInfos[0]={} }
            Entries[3] = { ParameterInfos[0]={} }
            Entries[4] = { ParameterInfos[0]={} }
        }
        ScalarValues[0] = {}
        VectorValues[0] = {}
        TextureValues[0] = {}
    }
    ReferencedTextures[0] = {}
}
BlendMode = BLEND_Opaque (0)
OpacityMaskClipValue = 0.333
CollectedTextureParameters[0] = {}
CollectedScalarParameters[9] =
{
    CollectedScalarParameters[0] = { Value=0.15, Name=R, Group=None }
    CollectedScalarParameters[1] = { Value=3, Name=Fresnel, Group=None }
    CollectedScalarParameters[2] = { Value=5, Name=Base Brightness, Group=None }
    CollectedScalarParameters[3] = { Value=2.67727, Name=Detail Tile, Group=None }
    CollectedScalarParameters[4] = { Value=4, Name=Detail Normal Str, Group=None }
    CollectedScalarParameters[5] = { Value=3, Name=Detail Tile_1, Group=None }
    CollectedScalarParameters[6] = { Value=0, Name=Blend Str, Group=None }
    CollectedScalarParameters[7] = { Value=0.5, Name=Blend SHarpness, Group=None }
    CollectedScalarParameters[8] = { Value=1, Name=GlowBrightness, Group=None }
}
CollectedVectorParameters[1] =
{
    CollectedVectorParameters[0] =
    {
        Value = { R=0.185, G=0.182225, B=0.184829, A=0 }
        Name = BaseColor
        Group = None
    }
}
FlattenedTexture = None
MobileBaseTexture = None
MobileNormalTexture = None
bUseMobileSpecular = false
MobileSpecularPower = 16
MobileSpecularMask = MSM_Constant (0)
MobileMaskTexture = None
TextureStreamingData[0] = {}
