TwoSided = true
bDisableDepthTest = false
bIsMasked = false
ReferencedTextures[1] =
{
    ReferencedTextures[0] = Texture2D'VFX/textures/tiling/tx_fx_flametile_h.tx_fx_flametile_h'
}
Expressions[28] =
{
    Expressions[3] = MaterialExpressionVectorParameter'VFX/env/object/sci_obj_blaster_01/mt_sci_obj_blasterprojectile_trail.MaterialExpressionVectorParameter_1'
    Expressions[4] = MaterialExpressionVectorParameter'VFX/env/object/sci_obj_blaster_01/mt_sci_obj_blasterprojectile_trail.MaterialExpressionVectorParameter_2'
    Expressions[6] = MaterialExpressionScalarParameter'VFX/env/object/sci_obj_blaster_01/mt_sci_obj_blasterprojectile_trail.MaterialExpressionScalarParameter_2'
    Expressions[9] = MaterialExpressionTextureSample'VFX/env/object/sci_obj_blaster_01/mt_sci_obj_blasterprojectile_trail.MaterialExpressionTextureSample_9'
    Expressions[10] = MaterialExpressionScalarParameter'VFX/env/object/sci_obj_blaster_01/mt_sci_obj_blasterprojectile_trail.MaterialExpressionScalarParameter_10'
    Expressions[11] = MaterialExpressionScalarParameter'VFX/env/object/sci_obj_blaster_01/mt_sci_obj_blasterprojectile_trail.MaterialExpressionScalarParameter_11'
    Expressions[15] = MaterialExpressionScalarParameter'VFX/env/object/sci_obj_blaster_01/mt_sci_obj_blasterprojectile_trail.MaterialExpressionScalarParameter_16'
    Expressions[16] = MaterialExpressionScalarParameter'VFX/env/object/sci_obj_blaster_01/mt_sci_obj_blasterprojectile_trail.MaterialExpressionScalarParameter_17'
    Expressions[23] = MaterialExpressionScalarParameter'VFX/env/object/sci_obj_blaster_01/mt_sci_obj_blasterprojectile_trail.MaterialExpressionScalarParameter_21'
    Expressions[25] = MaterialExpressionScalarParameter'VFX/env/object/sci_obj_blaster_01/mt_sci_obj_blasterprojectile_trail.MaterialExpressionScalarParameter_22'
}
CachedExpressionData =
{
    Parameters =
    {
        Entries[5] =
        {
            Entries[0] = { ParameterInfos[0]={} }
            Entries[1] = { ParameterInfos[0]={} }
            Entries[2] = { ParameterInfos[0]={} }
            Entries[3] = { ParameterInfos[0]={} }
            Entries[4] = { ParameterInfos[0]={} }
        }
        ScalarValues[0] = {}
        VectorValues[0] = {}
        TextureValues[0] = {}
    }
    ReferencedTextures[0] = {}
}
BlendMode = BLEND_Translucent (2)
OpacityMaskClipValue = 0.333
CollectedTextureParameters[0] = {}
CollectedScalarParameters[7] =
{
    CollectedScalarParameters[0] = { Value=2.44641, Name=Brigthness, Group=None }
    CollectedScalarParameters[1] = { Value=0.191213, Name=Blend Str, Group=None }
    CollectedScalarParameters[2] = { Value=1.4143, Name=Blend Sharpness, Group=None }
    CollectedScalarParameters[3] = { Value=0.743119, Name=Noise U Scale_1, Group=None }
    CollectedScalarParameters[4] = { Value=0.809109, Name=Noise V Scale_1, Group=None }
    CollectedScalarParameters[5] = { Value=5.1086, Name=GradientMult, Group=None }
    CollectedScalarParameters[6] = { Value=0.361389, Name=Gradient Power, Group=None }
}
CollectedVectorParameters[2] =
{
    CollectedVectorParameters[0] =
    {
        Value = { R=0.809174, G=0.11733, B=0.11733, A=0 }
        Name = C1
        Group = None
    }
    CollectedVectorParameters[1] =
    {
        Value = { R=0.915, G=0.175586, B=0, A=0 }
        Name = C2
        Group = None
    }
}
FlattenedTexture = None
MobileBaseTexture = None
MobileNormalTexture = None
bUseMobileSpecular = false
MobileSpecularPower = 16
MobileSpecularMask = MSM_Constant (0)
MobileMaskTexture = None
TextureStreamingData[0] = {}
