TwoSided = false
bDisableDepthTest = false
bIsMasked = false
ReferencedTextures[1] =
{
    ReferencedTextures[0] = Texture2D'VFX/textures/sprite/T_SaberFlare_01.T_SaberFlare_01'
}
Expressions[16] =
{
    Expressions[4] = MaterialExpressionVectorParameter'Objects/Developer/dev_obj_wknd_01/m_dev_obj_wknd_01_bladeimpact_dynamic.MaterialExpressionVectorParameter_0'
    Expressions[5] = MaterialExpressionVectorParameter'Objects/Developer/dev_obj_wknd_01/m_dev_obj_wknd_01_bladeimpact_dynamic.MaterialExpressionVectorParameter_1'
    Expressions[9] = MaterialExpressionScalarParameter'Objects/Developer/dev_obj_wknd_01/m_dev_obj_wknd_01_bladeimpact_dynamic.MaterialExpressionScalarParameter_0'
    Expressions[10] = MaterialExpressionScalarParameter'Objects/Developer/dev_obj_wknd_01/m_dev_obj_wknd_01_bladeimpact_dynamic.MaterialExpressionScalarParameter_1'
    Expressions[14] = MaterialExpressionTextureSample'Objects/Developer/dev_obj_wknd_01/m_dev_obj_wknd_01_bladeimpact_dynamic.MaterialExpressionTextureSample_0'
    Expressions[15] = MaterialExpressionScalarParameter'Objects/Developer/dev_obj_wknd_01/m_dev_obj_wknd_01_bladeimpact_dynamic.MaterialExpressionScalarParameter_2'
}
CachedExpressionData =
{
    Parameters =
    {
        Entries[5] =
        {
            Entries[0] = { ParameterInfos[0]={} }
            Entries[1] = { ParameterInfos[0]={} }
            Entries[2] = { ParameterInfos[0]={} }
            Entries[3] = { ParameterInfos[0]={} }
            Entries[4] = { ParameterInfos[0]={} }
        }
        ScalarValues[0] = {}
        VectorValues[0] = {}
        TextureValues[0] = {}
    }
    ReferencedTextures[0] = {}
}
BlendMode = BLEND_Additive (3)
OpacityMaskClipValue = 0.333
CollectedTextureParameters[0] = {}
CollectedScalarParameters[3] =
{
    CollectedScalarParameters[0] = { Value=0.399999, Name=Rad, Group=None }
    CollectedScalarParameters[1] = { Value=0.152381, Name=Hard, Group=None }
    CollectedScalarParameters[2] = { Value=3, Name=Power, Group=None }
}
CollectedVectorParameters[2] =
{
    CollectedVectorParameters[0] =
    {
        Value = { R=1, G=1, B=1, A=1 }
        Name = color
        Group = None
    }
    CollectedVectorParameters[1] =
    {
        Value = { R=1, G=1, B=1, A=1 }
        Name = intensity
        Group = None
    }
}
FlattenedTexture = None
MobileBaseTexture = None
MobileNormalTexture = None
bUseMobileSpecular = false
MobileSpecularPower = 16
MobileSpecularMask = MSM_Constant (0)
MobileMaskTexture = None
TextureStreamingData[0] = {}
