TwoSided = false
bDisableDepthTest = true
bIsMasked = false
ReferencedTextures[1] =
{
    ReferencedTextures[0] = TextureCube4'VFX/env/fixture/sci_fxt_blackhole_01/Bogo_CubeMap.Bogo_CubeMap'
}
Expressions[12] =
{
    Expressions[0] = MaterialExpressionTextureSample'VFX/env/fixture/sci_fxt_blackhole_01/mt_sci_fxt_blackhole_inside.MaterialExpressionTextureSample_0'
    Expressions[9] = MaterialExpressionScalarParameter'VFX/env/fixture/sci_fxt_blackhole_01/mt_sci_fxt_blackhole_inside.MaterialExpressionScalarParameter_2'
    Expressions[10] = MaterialExpressionScalarParameter'VFX/env/fixture/sci_fxt_blackhole_01/mt_sci_fxt_blackhole_inside.MaterialExpressionScalarParameter_3'
}
CachedExpressionData =
{
    Parameters =
    {
        Entries[5] =
        {
            Entries[0] = { ParameterInfos[0]={} }
            Entries[1] = { ParameterInfos[0]={} }
            Entries[2] = { ParameterInfos[0]={} }
            Entries[3] = { ParameterInfos[0]={} }
            Entries[4] = { ParameterInfos[0]={} }
        }
        ScalarValues[0] = {}
        VectorValues[0] = {}
        TextureValues[0] = {}
    }
    ReferencedTextures[0] = {}
}
BlendMode = BLEND_Translucent (2)
OpacityMaskClipValue = 0.333
CollectedTextureParameters[0] = {}
CollectedScalarParameters[2] =
{
    CollectedScalarParameters[0] = { Value=30, Name=Distance Offset, Group=None }
    CollectedScalarParameters[1] = { Value=5, Name=Fade Length, Group=None }
}
CollectedVectorParameters[0] = {}
FlattenedTexture = None
MobileBaseTexture = None
MobileNormalTexture = None
bUseMobileSpecular = false
MobileSpecularPower = 16
MobileSpecularMask = MSM_Constant (0)
MobileMaskTexture = None
TextureStreamingData[0] = {}
