Parent = Material3'VFX/env/fixture/rex_fxt_hologramtarget_01/mt_rex_fxt_hologrambase.mt_rex_fxt_hologrambase'
ScalarParameterValues[10] =
{
    ScalarParameterValues[0] =
    {
        ParameterInfo = { Name=Buildup Amount }
        ParameterValue = 1
        ParameterName = None
    }
    ScalarParameterValues[1] =
    {
        ParameterInfo = { Name=Emissive Brightness }
        ParameterValue = 4.24827
        ParameterName = None
    }
    ScalarParameterValues[2] =
    {
        ParameterInfo = { Name=End Point }
        ParameterValue = 1.7
        ParameterName = None
    }
    ScalarParameterValues[3] =
    {
        ParameterInfo = { Name=Global Opacity }
        ParameterValue = 0.412844
        ParameterName = None
    }
    ScalarParameterValues[4] =
    {
        ParameterInfo = { Name=Glow Boost Mult }
        ParameterValue = 1
        ParameterName = None
    }
    ScalarParameterValues[5] =
    {
        ParameterInfo = { Name=Glow Brightness }
        ParameterValue = 98.5294
        ParameterName = None
    }
    ScalarParameterValues[6] =
    {
        ParameterInfo = { Name=Gradient Thicness }
        ParameterValue = 2.48
        ParameterName = None
    }
    ScalarParameterValues[7] =
    {
        ParameterInfo = { Name=Mask Power }
        ParameterValue = 3
        ParameterName = None
    }
    ScalarParameterValues[8] =
    {
        ParameterInfo = { Name=Mask Size }
        ParameterValue = 8.3682
        ParameterName = None
    }
    ScalarParameterValues[9] =
    {
        ParameterInfo = { Name=RefractionDepthBias }
        ParameterValue = 0
        ParameterName = None
    }
}
TextureParameterValues[0] = {}
VectorParameterValues[2] =
{
    VectorParameterValues[0] =
    {
        ParameterInfo = { Name=Color1 }
        ParameterValue = { R=1, G=0.038204, B=0.051269, A=1 }
        ParameterName = None
    }
    VectorParameterValues[1] =
    {
        ParameterInfo = { Name=Color2 }
        ParameterValue = { R=1, G=0.039216, B=0.05098, A=1 }
        ParameterName = None
    }
}
BasePropertyOverrides =
{
    bOverride_BlendMode = false
    BlendMode = BLEND_Translucent (2)
    bOverride_TwoSided = false
    TwoSided = false
    bOverride_OpacityMaskClipValue = false
    OpacityMaskClipValue = 0
}
StaticParameters =
{
    StaticSwitchParameters[2] =
    {
        StaticSwitchParameters[0] =
        {
            Value = true
            ParameterInfo = { Name=Enable Particle Alpha Controls }
            bOverride = true
        }
        StaticSwitchParameters[1] =
        {
            Value = false
            ParameterInfo = { Name=us e2 colors }
            bOverride = true
        }
    }
    StaticComponentMaskParameters[0] = {}
    TerrainLayerWeightParameters[0] = {}
    MaterialLayersParameters[0] = {}
}
RuntimeVirtualTextureParameterValues[0] = {}
FontParameterValues[0] = {}
FlattenedTexture = None
MobileBaseTexture = None
MobileNormalTexture = None
bUseMobileSpecular = false
MobileSpecularPower = 16
MobileSpecularMask = MSM_Constant (0)
MobileMaskTexture = None
TextureStreamingData[0] = {}
