TwoSided = false
bDisableDepthTest = false
bIsMasked = false
ReferencedTextures[4] =
{
    ReferencedTextures[0] = Texture2D'VFX/textures/sprite/tx_fx_flame_candle_em.tx_fx_flame_candle_em'
    ReferencedTextures[1] = Texture2D'Skyboxes/mountains/ProceduralNtr_vol2/pnp_v2_assets/Textures/Wind/wind_normal.wind_normal'
    ReferencedTextures[2] = Texture2D'VFX/textures/tiling/tx_fx_bubbletile_01.tx_fx_bubbletile_01'
    ReferencedTextures[3] = Texture2D'VFX/textures/tiling/tx_fx_distortionmask_01_m.tx_fx_distortionmask_01_m'
}
Expressions[41] =
{
    Expressions[3] = MaterialExpressionTextureSample'VFX/env/fixture/pir_fxt_candle_01/m_candleflame_01.MaterialExpressionTextureSample_0'
    Expressions[6] = MaterialExpressionTextureSample'VFX/env/fixture/pir_fxt_candle_01/m_candleflame_01.MaterialExpressionTextureSample_1'
    Expressions[9] = MaterialExpressionScalarParameter'VFX/env/fixture/pir_fxt_candle_01/m_candleflame_01.MaterialExpressionScalarParameter_0'
    Expressions[14] = MaterialExpressionTextureSample'VFX/env/fixture/pir_fxt_candle_01/m_candleflame_01.MaterialExpressionTextureSample_2'
    Expressions[17] = MaterialExpressionScalarParameter'VFX/env/fixture/pir_fxt_candle_01/m_candleflame_01.MaterialExpressionScalarParameter_2'
    Expressions[20] = MaterialExpressionScalarParameter'VFX/env/fixture/pir_fxt_candle_01/m_candleflame_01.MaterialExpressionScalarParameter_1'
    Expressions[21] = MaterialExpressionTextureSample'VFX/env/fixture/pir_fxt_candle_01/m_candleflame_01.MaterialExpressionTextureSample_3'
    Expressions[23] = MaterialExpressionScalarParameter'VFX/env/fixture/pir_fxt_candle_01/m_candleflame_01.MaterialExpressionScalarParameter_4'
    Expressions[36] = MaterialExpressionVectorParameter'VFX/env/fixture/pir_fxt_candle_01/m_candleflame_01.MaterialExpressionVectorParameter_0'
}
CachedExpressionData =
{
    Parameters =
    {
        Entries[5] =
        {
            Entries[0] = { ParameterInfos[0]={} }
            Entries[1] = { ParameterInfos[0]={} }
            Entries[2] = { ParameterInfos[0]={} }
            Entries[3] = { ParameterInfos[0]={} }
            Entries[4] = { ParameterInfos[0]={} }
        }
        ScalarValues[0] = {}
        VectorValues[0] = {}
        TextureValues[0] = {}
    }
    ReferencedTextures[0] = {}
}
BlendMode = BLEND_Additive (3)
OpacityMaskClipValue = 0.333
CollectedTextureParameters[0] = {}
CollectedScalarParameters[4] =
{
    CollectedScalarParameters[0] =
    {
        Value = 1
        Name = FlameBurnSpeed
        Group = Flame Properties
    }
    CollectedScalarParameters[1] =
    {
        Value = 0
        Name = FlameColorShift
        Group = Flame Properties
    }
    CollectedScalarParameters[2] =
    {
        Value = 8
        Name = FlameBrightness
        Group = Flame Properties
    }
    CollectedScalarParameters[3] = { Value=1.25, Name=DistortionIntensity, Group=None }
}
CollectedVectorParameters[1] =
{
    CollectedVectorParameters[0] =
    {
        Value = { R=1, G=1, B=1, A=1 }
        Name = Bend
        Group = None
    }
}
FlattenedTexture = None
MobileBaseTexture = None
MobileNormalTexture = None
bUseMobileSpecular = false
MobileSpecularPower = 16
MobileSpecularMask = MSM_Constant (0)
MobileMaskTexture = None
TextureStreamingData[0] = {}
