Parent = MaterialInstanceConstant'VFX/env/fixture/gen_fxt_fxstatue_01/mi_gen_fxt_fxstatue_01_base.mi_gen_fxt_fxstatue_01_base'
ScalarParameterValues[3] =
{
    ScalarParameterValues[0] =
    {
        ParameterInfo = { Name=Emissive Boost }
        ParameterValue = 7390.67
        ParameterName = None
    }
    ScalarParameterValues[1] =
    {
        ParameterInfo = { Name=ManualPositionShift }
        ParameterValue = -1.22818
        ParameterName = None
    }
    ScalarParameterValues[2] =
    {
        ParameterInfo = { Name=RefractionDepthBias }
        ParameterValue = 0
        ParameterName = None
    }
}
TextureParameterValues[0] = {}
VectorParameterValues[1] =
{
    VectorParameterValues[0] =
    {
        ParameterInfo = { Name=C }
        ParameterValue = { R=0.945, G=0.138954, B=0.252163, A=0 }
        ParameterName = None
    }
}
BasePropertyOverrides =
{
    bOverride_BlendMode = false
    BlendMode = BLEND_Opaque (0)
    bOverride_TwoSided = false
    TwoSided = false
    bOverride_OpacityMaskClipValue = false
    OpacityMaskClipValue = 0
}
StaticParameters =
{
    StaticSwitchParameters[1] =
    {
        StaticSwitchParameters[0] =
        {
            Value = true
            ParameterInfo = { Name=Enable Preview }
            bOverride = true
        }
    }
    StaticComponentMaskParameters[0] = {}
    TerrainLayerWeightParameters[0] = {}
    MaterialLayersParameters[0] = {}
}
RuntimeVirtualTextureParameterValues[0] = {}
FontParameterValues[0] = {}
FlattenedTexture = None
MobileBaseTexture = None
MobileNormalTexture = None
bUseMobileSpecular = false
MobileSpecularPower = 16
MobileSpecularMask = MSM_Constant (0)
MobileMaskTexture = None
TextureStreamingData[0] = {}
