TwoSided = false
bDisableDepthTest = false
bIsMasked = false
ReferencedTextures[2] =
{
    ReferencedTextures[0] = Texture2D'VFX/textures/sprite/tx_fx_flashsprites_01_m.tx_fx_flashsprites_01_m'
    ReferencedTextures[1] = Texture2D'VFX/textures/sprite/tx_fx_exponentialspheregrad_01_m.tx_fx_exponentialspheregrad_01_m'
}
Expressions[31] =
{
    Expressions[1] = MaterialExpressionStaticSwitchParameter'VFX/env/fixture/gen_fxt_fxstatuesmall_02/mt_gen_fxt_fxstatuesmall_02_sprite.MaterialExpressionStaticSwitchParameter_17'
    Expressions[5] = MaterialExpressionScalarParameter'VFX/env/fixture/gen_fxt_fxstatuesmall_02/mt_gen_fxt_fxstatuesmall_02_sprite.MaterialExpressionScalarParameter_0'
    Expressions[7] = MaterialExpressionScalarParameter'VFX/env/fixture/gen_fxt_fxstatuesmall_02/mt_gen_fxt_fxstatuesmall_02_sprite.MaterialExpressionScalarParameter_1'
    Expressions[8] = MaterialExpressionScalarParameter'VFX/env/fixture/gen_fxt_fxstatuesmall_02/mt_gen_fxt_fxstatuesmall_02_sprite.MaterialExpressionScalarParameter_2'
    Expressions[9] = MaterialExpressionTextureSample'VFX/env/fixture/gen_fxt_fxstatuesmall_02/mt_gen_fxt_fxstatuesmall_02_sprite.MaterialExpressionTextureSample_0'
    Expressions[11] = MaterialExpressionScalarParameter'VFX/env/fixture/gen_fxt_fxstatuesmall_02/mt_gen_fxt_fxstatuesmall_02_sprite.MaterialExpressionScalarParameter_5'
    Expressions[13] = MaterialExpressionScalarParameter'VFX/env/fixture/gen_fxt_fxstatuesmall_02/mt_gen_fxt_fxstatuesmall_02_sprite.MaterialExpressionScalarParameter_7'
    Expressions[15] = MaterialExpressionTextureSample'VFX/env/fixture/gen_fxt_fxstatuesmall_02/mt_gen_fxt_fxstatuesmall_02_sprite.MaterialExpressionTextureSample_1'
    Expressions[17] = MaterialExpressionVectorParameter'VFX/env/fixture/gen_fxt_fxstatuesmall_02/mt_gen_fxt_fxstatuesmall_02_sprite.MaterialExpressionVectorParameter_4'
    Expressions[18] = MaterialExpressionStaticSwitchParameter'VFX/env/fixture/gen_fxt_fxstatuesmall_02/mt_gen_fxt_fxstatuesmall_02_sprite.MaterialExpressionStaticSwitchParameter_11'
    Expressions[19] = MaterialExpressionStaticSwitchParameter'VFX/env/fixture/gen_fxt_fxstatuesmall_02/mt_gen_fxt_fxstatuesmall_02_sprite.MaterialExpressionStaticSwitchParameter_9'
    Expressions[20] = MaterialExpressionStaticSwitchParameter'VFX/env/fixture/gen_fxt_fxstatuesmall_02/mt_gen_fxt_fxstatuesmall_02_sprite.MaterialExpressionStaticSwitchParameter_14'
    Expressions[22] = MaterialExpressionStaticSwitchParameter'VFX/env/fixture/gen_fxt_fxstatuesmall_02/mt_gen_fxt_fxstatuesmall_02_sprite.MaterialExpressionStaticSwitchParameter_15'
    Expressions[25] = MaterialExpressionScalarParameter'VFX/env/fixture/gen_fxt_fxstatuesmall_02/mt_gen_fxt_fxstatuesmall_02_sprite.MaterialExpressionScalarParameter_3'
}
CachedExpressionData =
{
    Parameters =
    {
        Entries[5] =
        {
            Entries[0] = { ParameterInfos[0]={} }
            Entries[1] = { ParameterInfos[0]={} }
            Entries[2] = { ParameterInfos[0]={} }
            Entries[3] = { ParameterInfos[0]={} }
            Entries[4] = { ParameterInfos[0]={} }
        }
        ScalarValues[0] = {}
        VectorValues[0] = {}
        TextureValues[0] = {}
    }
    ReferencedTextures[0] = {}
}
BlendMode = BLEND_Additive (3)
OpacityMaskClipValue = 0.333
CollectedTextureParameters[0] = {}
CollectedScalarParameters[6] =
{
    CollectedScalarParameters[0] = { Value=5, Name=Fade Distance, Group=None }
    CollectedScalarParameters[1] = { Value=64, Name=Camera Fade Length, Group=None }
    CollectedScalarParameters[2] = { Value=32, Name=Camera Fade Offset, Group=None }
    CollectedScalarParameters[3] = { Value=8.29923, Name=Power, Group=None }
    CollectedScalarParameters[4] = { Value=1678.47, Name=Boost, Group=None }
    CollectedScalarParameters[5] = { Value=1, Name=Preview Frame, Group=None }
}
CollectedVectorParameters[1] =
{
    CollectedVectorParameters[0] =
    {
        Value = { R=1, G=1, B=1, A=0 }
        Name = PreviewColor
        Group = None
    }
}
FlattenedTexture = None
MobileBaseTexture = None
MobileNormalTexture = None
bUseMobileSpecular = false
MobileSpecularPower = 16
MobileSpecularMask = MSM_Constant (0)
MobileMaskTexture = None
TextureStreamingData[0] = {}
