TwoSided = true
bDisableDepthTest = false
bIsMasked = false
ReferencedTextures[1] =
{
    ReferencedTextures[0] = Texture2D'VFX/textures/tiling/tx_fx_moltennoise_01_m.tx_fx_moltennoise_01_m'
}
Expressions[59] =
{
    Expressions[9] = MaterialExpressionTextureSample'VFX/env/fixture/fan_fxt_astral_clock_01/mt_fan_fxt_solarflare_01.MaterialExpressionTextureSample_0'
    Expressions[15] = MaterialExpressionScalarParameter'VFX/env/fixture/fan_fxt_astral_clock_01/mt_fan_fxt_solarflare_01.MaterialExpressionScalarParameter_6'
    Expressions[16] = MaterialExpressionScalarParameter'VFX/env/fixture/fan_fxt_astral_clock_01/mt_fan_fxt_solarflare_01.MaterialExpressionScalarParameter_7'
    Expressions[18] = MaterialExpressionVectorParameter'VFX/env/fixture/fan_fxt_astral_clock_01/mt_fan_fxt_solarflare_01.MaterialExpressionVectorParameter_0'
    Expressions[20] = MaterialExpressionScalarParameter'VFX/env/fixture/fan_fxt_astral_clock_01/mt_fan_fxt_solarflare_01.MaterialExpressionScalarParameter_8'
    Expressions[21] = MaterialExpressionScalarParameter'VFX/env/fixture/fan_fxt_astral_clock_01/mt_fan_fxt_solarflare_01.MaterialExpressionScalarParameter_9'
    Expressions[22] = MaterialExpressionScalarParameter'VFX/env/fixture/fan_fxt_astral_clock_01/mt_fan_fxt_solarflare_01.MaterialExpressionScalarParameter_10'
    Expressions[28] = MaterialExpressionScalarParameter'VFX/env/fixture/fan_fxt_astral_clock_01/mt_fan_fxt_solarflare_01.MaterialExpressionScalarParameter_11'
    Expressions[47] = MaterialExpressionScalarParameter'VFX/env/fixture/fan_fxt_astral_clock_01/mt_fan_fxt_solarflare_01.MaterialExpressionScalarParameter_12'
    Expressions[51] = MaterialExpressionScalarParameter'VFX/env/fixture/fan_fxt_astral_clock_01/mt_fan_fxt_solarflare_01.MaterialExpressionScalarParameter_14'
    Expressions[57] = MaterialExpressionScalarParameter'VFX/env/fixture/fan_fxt_astral_clock_01/mt_fan_fxt_solarflare_01.MaterialExpressionScalarParameter_4'
}
CachedExpressionData =
{
    Parameters =
    {
        Entries[5] =
        {
            Entries[0] = { ParameterInfos[0]={} }
            Entries[1] = { ParameterInfos[0]={} }
            Entries[2] = { ParameterInfos[0]={} }
            Entries[3] = { ParameterInfos[0]={} }
            Entries[4] = { ParameterInfos[0]={} }
        }
        ScalarValues[0] = {}
        VectorValues[0] = {}
        TextureValues[0] = {}
    }
    ReferencedTextures[0] = {}
}
BlendMode = BLEND_Translucent (2)
OpacityMaskClipValue = 0.333
CollectedTextureParameters[0] = {}
CollectedScalarParameters[9] =
{
    CollectedScalarParameters[0] = { Value=5.68874, Name=Blend Str, Group=None }
    CollectedScalarParameters[1] = { Value=0.202279, Name=Blend SHarp, Group=None }
    CollectedScalarParameters[2] = { Value=100, Name=Flare Emissive Boost, Group=None }
    CollectedScalarParameters[3] = { Value=0.1, Name=V1, Group=None }
    CollectedScalarParameters[4] = { Value=0.420183, Name=U1, Group=None }
    CollectedScalarParameters[5] =
    {
        Value = 0.085
        Name = Noise Texture Speed
        Group = None
    }
    CollectedScalarParameters[6] = { Value=34.3304, Name=3d Grad Rad, Group=None }
    CollectedScalarParameters[7] =
    {
        Value = 16.6158
        Name = 3d gradient Power
        Group = None
    }
    CollectedScalarParameters[8] = { Value=0.814286, Name=mask Additivee, Group=None }
}
CollectedVectorParameters[1] =
{
    CollectedVectorParameters[0] =
    {
        Value = { R=1.2, G=0.08, B=0, A=0 }
        Name = C1
        Group = None
    }
}
FlattenedTexture = None
MobileBaseTexture = None
MobileNormalTexture = None
bUseMobileSpecular = false
MobileSpecularPower = 16
MobileSpecularMask = MSM_Constant (0)
MobileMaskTexture = None
TextureStreamingData[0] = {}
