Gunhed, from the 1989 sci-fi movie of same name

Model from Runabout-2

*Referred on the game as G-TANK by copyright reasons

Extracted using the modified build of Duckstation by scurest based on Rickomax's Avocado, huge kudos to him
https://www.vg-resource.com/thread-42701.html
https://github.com/scurest/duckstation-3D-Screenshot/releases/tag/latest-3d-screenshot

Notes :
-Texture basis from Duckstation, not needing to use Beetle PSX HW to extract the textures anymore
--Revision previously suggested by Peardian, as the original Avocado texture rips would extract removing unused areas with transparency, due to the natural reaction of the UV map structure and how the emulator behaves
--Gunhed uses CLUT transparency, this effect can be recreated with the alpha mask available on the folder(you'll need to assign manually as Blender will always export as Alpha Blend instead of Hashed or Clip)
-Gunhed features three models, the default Tank Mode, and the Standing Mode, the "-middle" refers to the transition state break when the animation plays on Runabout-2
-Gunhed's left track(right hand orientation) is untexturized according to Duckstation, so i left it as a separate material
-Gunhed features two textures, the default colours and a variation of the shading, being more light greyish
-Icon renders was made using the Emission shader material, Film Transparency, and rendered on Blender's Eevee Renderer