Ripped by P03_Real_Account.
If you are using the .obj you will need to add an a mapping Node to the normal textures for the Factory_Stapler.For the mapping Node set
Location on Y to -2m and for scale set the X and Y to 3 then connect the vector on the mapping with the vector on the texture.
After that add an Texture Coordinates UV node and connect it with the part of the mapping node that says vector.Hofully if you have done
this right the model texture will be working