Leviathan, the Stage 5 main boss, reffered as "A Huge Battle Tank(?)"

Model from Ray Tracers, an spiritual successor of Chase H.Q. weirdly labled as a Ray series game(focused at Shoot em Ups)

-Leviathan is a claw driller, is by far one of the largest vehicles on the game
-Leviathan is vaguelly foreshadowed in a promotional banner on Stage 1
-Leviathan features a exposed hood model, which is the state when the HP of it turns very low
-Leviathan features a glow texture, switched by not using the CLUT, to the red and full red

Extracted using the modified build of Duckstation by scurest based on Rickomax's Avocado, huge kudos to him
https://www.vg-resource.com/thread-42701.html
https://github.com/scurest/duckstation-3D-Screenshot/releases/tag/latest-3d-screenshot

Notes :
-Texture basis from Duckstation, not needing to use Beetle PSX HW to extract the textures anymore
--Revision previously suggested by Peardian, as the original Avocado texture rips would extract removing unused areas with transparency, due to the natural reaction of the UV map structure and how the emulator behaves
--The model uses CLUT transparency, this effect can be recreated with the alpha mask available on the folder(you'll need to assign manually as Blender will always export as Alpha Blend instead of Hashed or Clip)
-Icon renders was made using the Emission shader material, Film Transparency, and rendered on Blender's Eevee Renderer