TwoSided = false
bDisableDepthTest = false
bIsMasked = false
ReferencedTextures[5] =
{
    ReferencedTextures[0] = Texture2D'god_athena_skin3.textures.t_athena_olympic_normals'
    ReferencedTextures[1] = TextureCube3'god_commonassets.textures.simplecube'
    ReferencedTextures[2] = Texture2D'god_athena_skin3.textures.t_athena_olympic_spec'
    ReferencedTextures[3] = Texture2D'god_athena_skin3.textures.t_athena_olympic_diffuse'
    ReferencedTextures[4] = Texture2D'god_athena_skin3.textures.t_athena_olympic_msk'
}
Expressions[51] =
{
    Expressions[0] = MaterialExpressionTextureSampleParameter2D'god_athena_skin3.materials.mat_athenaskin3_new.materialexpressiontexturesampleparameter2d_0'
    Expressions[2] = MaterialExpressionVectorParameter'god_athena_skin3.materials.mat_athenaskin3_new.materialexpressionvectorparameter_0'
    Expressions[7] = MaterialExpressionScalarParameter'god_athena_skin3.materials.mat_athenaskin3_new.materialexpressionscalarparameter_5'
    Expressions[8] = MaterialExpressionScalarParameter'god_athena_skin3.materials.mat_athenaskin3_new.materialexpressionscalarparameter_6'
    Expressions[15] = MaterialExpressionScalarParameter'god_athena_skin3.materials.mat_athenaskin3_new.materialexpressionscalarparameter_14'
    Expressions[16] = MaterialExpressionScalarParameter'god_athena_skin3.materials.mat_athenaskin3_new.materialexpressionscalarparameter_15'
    Expressions[21] = MaterialExpressionTextureSampleParameter2D'god_athena_skin3.materials.mat_athenaskin3_new.materialexpressiontexturesampleparameter2d_2'
    Expressions[22] = MaterialExpressionVectorParameter'god_athena_skin3.materials.mat_athenaskin3_new.materialexpressionvectorparameter_2'
    Expressions[25] = MaterialExpressionScalarParameter'god_athena_skin3.materials.mat_athenaskin3_new.materialexpressionscalarparameter_2'
    Expressions[27] = MaterialExpressionScalarParameter'god_athena_skin3.materials.mat_athenaskin3_new.materialexpressionscalarparameter_0'
    Expressions[32] = MaterialExpressionScalarParameter'god_athena_skin3.materials.mat_athenaskin3_new.materialexpressionscalarparameter_7'
    Expressions[38] = MaterialExpressionVectorParameter'god_athena_skin3.materials.mat_athenaskin3_new.materialexpressionvectorparameter_27'
    Expressions[42] = MaterialExpressionScalarParameter'god_athena_skin3.materials.mat_athenaskin3_new.materialexpressionscalarparameter_18'
}
CachedExpressionData = 
BlendMode = BLEND_Opaque (0)
OpacityMaskClipValue = 0.333
CollectedTextureParameters[2] =
{
    CollectedTextureParameters[0] =
    {
        Texture = Texture2D'god_athena_skin3.textures.t_athena_olympic_normals'
        Name = normal
        Group = None
    }
    CollectedTextureParameters[1] =
    {
        Texture = Texture2D'god_athena_skin3.textures.t_athena_olympic_diffuse'
        Name = diffuse
        Group = None
    }
}
CollectedScalarParameters[8] =
{
    CollectedScalarParameters[0] = { Value=5, Name=specpowermetal, Group=None }
    CollectedScalarParameters[1] = { Value=30, Name=specpowerskin, Group=None }
    CollectedScalarParameters[2] = { Value=7, Name=difpowermetal, Group=None }
    CollectedScalarParameters[3] = { Value=3.25, Name=difpowerleather, Group=None }
    CollectedScalarParameters[4] = { Value=2.75, Name=dif_multiplier, Group=None }
    CollectedScalarParameters[5] = { Value=1.2, Name=diftexpow, Group=None }
    CollectedScalarParameters[6] = { Value=0.75, Name=cube_intensity, Group=None }
    CollectedScalarParameters[7] = { Value=0, Name=lowspc_intensity, Group=None }
}
CollectedVectorParameters[3] =
{
    CollectedVectorParameters[0] =
    {
        Value = { R=1.75, G=1, B=0.4, A=1 }
        Name = transmissioncolor
        Group = None
    }
    CollectedVectorParameters[1] =
    {
        Value = { R=1.25, G=1.25, B=1.25, A=1.25 }
        Name = skindiffusemultiplier
        Group = None
    }
    CollectedVectorParameters[2] =
    {
        Value = { R=0, G=0, B=0, A=0 }
        Name = rimcolor
        Group = None
    }
}
FlattenedTexture = None
MobileBaseTexture = None
MobileNormalTexture = None
bUseMobileSpecular = false
MobileSpecularPower = 16
MobileSpecularMask = MSM_Constant (0)
MobileMaskTexture = None
TextureStreamingData[0] = {}
