gyoei
=====
  Textures:
    - AK_jabuSilhouette
        Center: 1, 0.5
        Scale: 2, 1
        Rotation: 1
    - AK_jabuEye
        Offset: 0, -4.130859375
        Scale: 2.2314453125, 10
    - AK_jabuInd
        Offset: 0, 1.666666865348816
        Scale: 1, 4
        Rotation: 0.11108737449262979

  Ambient Colors:
    - 50, 50, 50, 50

  Constant Colors:
    - 2, 2, 32, 255
    - 106, 105, 106, 255
    - 255, 255, 255, 0

  Material Colors:
    - 204, 204, 204, 255
    - 204, 204, 204, 255

  Color Registers:
    - 8, 0, 72, 255
    - 2, 2, 32, 255

  Steps:
    1: RGB = (lerp from (8, 0, 72) to (2, 2, 32) using (tex #1 RGB))
         A = 0, then add (tex #1 A)
    2: RGB = ((106, 105, 106) * (tex #2 RGB))
         A = if (tex #2 A) > 0, use (tex #2 A), otherwise 0, then add (prev. A)
    3: RGB = if R of (prev. RGB) > (0, 0, 0), use (prev. RGB), otherwise (0, 0, 0), then add (2, 2, 32)
         A = -1 * 0, then add (prev. A)
