The SS/item (inventory) version is pre-posed and only uses 1 bone for the entire model.

The Evd (event scene) version uses a neutral position for the keychain and includes a full set of bones for posing.

Inventory and event scene versions use identical textures; the only difference is texture numbering.

Redundant Evd models/textures are stored in the game files under r332s10 and s332s10. These models and their textures are identical, so only the first instance is provided. For reference, texture pack location for s332s10 is 0e332100.