Lava00_v
========
  Textures:
    - LavaMsk
        Offset: 0, 0.5037500262260437
        Scale: 2, 2
        Rotation: -0.44450209051789913
    - Lava
        Offset: -1.306666612625122, 0
    - IndBendLava
        Offset: -0.9448184370994568, -0.9448184370994568
        Scale: 3, 3

  Ambient Colors:
    - 100, 100, 100, 195

  Constant Colors:
    - 255, 162, 0, 0
    - 0, 0, 0, 255

  Material Colors:
    - 204, 204, 204, 255
    - 204, 204, 204, 255

  Color Registers:
    - 28, 16, 0, 255

  Steps:
    1: RGB = (lerp from (255, 162, 0) to (28, 16, 0) using (tex #1 RGB)), multiply by 2
         A = (tex #1 A)
    2: RGB = (lerp from (tex #2 RGB) to (prev. RGB) using (prev. A))
         A = 0
    3: RGB = ((prev. RGB) * (vertex RGB))
         A = (vertex A)
