LODInfo[4] =
{
    LODInfo[0] =
    {
        DisplayFactor = 0
        LODHysteresis = 0.02
        LODMaterialMap[0] = {}
        bEnableShadowCasting[2] = { true, true }
        BonesToRemove[0] = {}
        BonesToPrioritize[0] = {}
        SourceImportFilename = ""
    }
    LODInfo[1] =
    {
        DisplayFactor = 0.6
        LODHysteresis = 0.02
        LODMaterialMap[2] = { 0, 1 }
        bEnableShadowCasting[2] = { true, true }
        BonesToRemove[0] = {}
        BonesToPrioritize[0] = {}
        SourceImportFilename = ""
    }
    LODInfo[2] =
    {
        DisplayFactor = 0.15
        LODHysteresis = 0.02
        LODMaterialMap[2] = { 0, 1 }
        bEnableShadowCasting[2] = { true, true }
        BonesToRemove[0] = {}
        BonesToPrioritize[0] = {}
        SourceImportFilename = ""
    }
    LODInfo[3] =
    {
        DisplayFactor = 0.06
        LODHysteresis = 0.02
        LODMaterialMap[2] = { 0, 1 }
        bEnableShadowCasting[2] = { true, true }
        BonesToRemove[0] = {}
        BonesToPrioritize[0] = {}
        SourceImportFilename = ""
    }
}
Sockets[0] = {}
bHasVertexColors = false
EnableTwistBoneFixers = true
EnableClavicleFixer = true
Skeleton = None
Materials[2] =
{
    Materials[0] = MaterialInstanceConstant'pc_seris_skin00a.materials.mic_pc_seris_id1_skin00a'
    Materials[1] = MaterialInstanceConstant'pc_seris_skin00a.materials.mic_pc_seris_id2_skin00a'
}
