"field_item302a.trmsh"
"field_item302a.trmtr"
"--------------------"
"Material properties for mat_field_item302a:"
"Shader: Standard"
"EnableBaseColorMap: True"
"EnableNormalMap: True"
"EnableMetallicMap: False"
"EnableRoughnessMap: True"
"EnableEmissionColorMap: False"
"EnableAOMap: False"
"NumMaterialLayer: 1"
"EnableAlphaTest: False"
"EnableVertexBaseColor: False"
"BaseColorMap: field_item302a_alb [0]"
"NormalMap: field_item302a_nrm [1]"
"RoughnessMap: field_item302a_rgn [2]"
"Flags #1: 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 0 | 1.0, 1.0, 1.0"
"Flags #2: 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 0 | 1.0, 1.0, 1.0"
"Flags #3: 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 0 | 1.0, 1.0, 1.0"
"VertexColorIntensity: 1.0"
"DiscardValue: 0.0"
"NormalHeight: 1.0"
"Metallic: 0.0"
"EmissionIntensity: 0.0"
"UVScaleOffset: 1.0, 1.0, 0.0, 0.0"
"EmissionColor: 1.0, 1.0, 1.0, 1.0"
"CastShadow: 0"
"ReceiveShadow: 1"
"CategoryLabel: 0"
"EnableGlobalWeather: 0"
"EnableDistanceDither: 0"
"Opaque"
"--------------------"
"Material properties for mat_field_item302b_shadow:"
"Shader: Shadow"
"EnableAlphaTest: False"
"DiscardValue: 0.0"
"BaseColor: 0.5, 0.5, 0.5, 1.0"
"UVScaleOffset: 1.0, 1.0, 0.0, 0.0"
"CastShadow: 1"
"EnableOccluder: 0"
"CategoryLabel: 0"
"EnableGlobalWeather: 0"
"Opaque"
"--------------------"
"field_item302a.trmbf"
"Done! (1.303 Seconds)"
