lambert5_v
==========
  Textures:
    - LavaSunGreen
        Offset: 0, 0.8373333811759949
    - IndBendLavaSun
        Offset: 0.8373333811759949, -1.6746667623519897
    - MetalEnv
        Offset: 0.6201171875, 0.537109375
        Scale: 1.5283203125, 1.5283203125

  Ambient Colors:
    - 128, 128, 128, 128

  Constant Colors:
    - 255, 95, 0, 0
    - 237, 179, 43, 255

  Material Colors:
    - 204, 204, 201, 255
    - 204, 204, 201, 255

  Color Registers:
    - 165, -25, 0, 255
    - 255, 218, 109, 255

  Steps:
    1: RGB = (lerp from (255, 95, 0) to (vertex RGB) using (tex #1 RGB)), then add (165, -25, 0), divide by 2
         A = 0
    2: RGB = ((255, 218, 109) * (tex #3 RGB)), then add (prev. RGB), divide by 2
         A = (vertex A)
