TwoSided = false
bDisableDepthTest = false
bIsMasked = false
ReferencedTextures[7] =
{
    ReferencedTextures[0] = Texture2D'god_serqet_skin11.t_serqet_skin11_nrm'
    ReferencedTextures[1] = Texture2D'god_serqet_skin11.textures.t_god_serqet_skin11_msk2'
    ReferencedTextures[2] = Texture2D'god_serqet_skin11.textures.t_god_serqet_skin11_diff'
    ReferencedTextures[3] = TextureCube3'god_commonassets.textures.cube_hair_tex'
    ReferencedTextures[4] = Texture2D'god_serqet_skin11.textures.t_god_serqet_skin11_msk1'
    ReferencedTextures[5] = TextureCube3'god_commonassets.textures.cube_tyr_tex'
    ReferencedTextures[6] = Texture2D'god_serqet_skin11.textures.t_god_serqet_skin11_spec'
}
Expressions[99] =
{
    Expressions[0] = MaterialExpressionVectorParameter'god_serqet_skin11.materials.mat_god_serqet_skin11.materialexpressionvectorparameter_6'
    Expressions[4] = MaterialExpressionTextureSampleParameter2D'god_serqet_skin11.materials.mat_god_serqet_skin11.materialexpressiontexturesampleparameter2d_5'
    Expressions[16] = MaterialExpressionVectorParameter'god_serqet_skin11.materials.mat_god_serqet_skin11.materialexpressionvectorparameter_8'
    Expressions[19] = MaterialExpressionVectorParameter'god_serqet_skin11.materials.mat_god_serqet_skin11.materialexpressionvectorparameter_9'
    Expressions[20] = MaterialExpressionTextureSampleParameter2D'god_serqet_skin11.materials.mat_god_serqet_skin11.materialexpressiontexturesampleparameter2d_8'
    Expressions[23] = MaterialExpressionTextureSampleParameter2D'god_serqet_skin11.materials.mat_god_serqet_skin11.materialexpressiontexturesampleparameter2d_10'
    Expressions[24] = MaterialExpressionTextureSampleParameter2D'god_serqet_skin11.materials.mat_god_serqet_skin11.materialexpressiontexturesampleparameter2d_11'
    Expressions[25] = MaterialExpressionTextureSampleParameter2D'god_serqet_skin11.materials.mat_god_serqet_skin11.materialexpressiontexturesampleparameter2d_13'
    Expressions[26] = MaterialExpressionVectorParameter'god_serqet_skin11.materials.mat_god_serqet_skin11.materialexpressionvectorparameter_10'
    Expressions[28] = MaterialExpressionScalarParameter'god_serqet_skin11.materials.mat_god_serqet_skin11.materialexpressionscalarparameter_0'
    Expressions[29] = MaterialExpressionTextureSampleParameter2D'god_serqet_skin11.materials.mat_god_serqet_skin11.materialexpressiontexturesampleparameter2d_14'
    Expressions[30] = MaterialExpressionScalarParameter'god_serqet_skin11.materials.mat_god_serqet_skin11.materialexpressionscalarparameter_1'
    Expressions[34] = MaterialExpressionScalarParameter'god_serqet_skin11.materials.mat_god_serqet_skin11.materialexpressionscalarparameter_3'
    Expressions[37] = MaterialExpressionVectorParameter'god_serqet_skin11.materials.mat_god_serqet_skin11.materialexpressionvectorparameter_11'
    Expressions[45] = MaterialExpressionTextureSampleParameter2D'god_serqet_skin11.materials.mat_god_serqet_skin11.materialexpressiontexturesampleparameter2d_1'
    Expressions[53] = MaterialExpressionTextureSampleParameter2D'god_serqet_skin11.materials.mat_god_serqet_skin11.materialexpressiontexturesampleparameter2d_3'
    Expressions[57] = MaterialExpressionVectorParameter'god_serqet_skin11.materials.mat_god_serqet_skin11.materialexpressionvectorparameter_0'
    Expressions[65] = MaterialExpressionVectorParameter'god_serqet_skin11.materials.mat_god_serqet_skin11.materialexpressionvectorparameter_2'
    Expressions[73] = MaterialExpressionVectorParameter'god_serqet_skin11.materials.mat_god_serqet_skin11.materialexpressionvectorparameter_3'
    Expressions[75] = MaterialExpressionTextureSampleParameter2D'god_serqet_skin11.materials.mat_god_serqet_skin11.materialexpressiontexturesampleparameter2d_12'
    Expressions[77] = MaterialExpressionTextureSampleParameter2D'god_serqet_skin11.materials.mat_god_serqet_skin11.materialexpressiontexturesampleparameter2d_17'
    Expressions[82] = MaterialExpressionTextureSampleParameter2D'god_serqet_skin11.materials.mat_god_serqet_skin11.materialexpressiontexturesampleparameter2d_2'
    Expressions[84] = MaterialExpressionScalarParameter'god_serqet_skin11.materials.mat_god_serqet_skin11.materialexpressionscalarparameter_6'
    Expressions[85] = MaterialExpressionScalarParameter'god_serqet_skin11.materials.mat_god_serqet_skin11.materialexpressionscalarparameter_8'
    Expressions[88] = MaterialExpressionTextureSampleParameter2D'god_serqet_skin11.materials.mat_god_serqet_skin11.materialexpressiontexturesampleparameter2d_6'
    Expressions[92] = MaterialExpressionTextureSampleParameter2D'god_serqet_skin11.materials.mat_god_serqet_skin11.materialexpressiontexturesampleparameter2d_4'
    Expressions[93] = MaterialExpressionTextureSampleParameter2D'god_serqet_skin11.materials.mat_god_serqet_skin11.materialexpressiontexturesampleparameter2d_7'
    Expressions[96] = MaterialExpressionTextureSampleParameter2D'god_serqet_skin11.materials.mat_god_serqet_skin11.materialexpressiontexturesampleparameter2d_9'
    Expressions[97] = MaterialExpressionTextureSampleParameter2D'god_serqet_skin11.materials.mat_god_serqet_skin11.materialexpressiontexturesampleparameter2d_15'
}
CachedExpressionData = 
BlendMode = BLEND_Opaque (0)
OpacityMaskClipValue = 0.333
CollectedTextureParameters[16] =
{
    CollectedTextureParameters[0] =
    {
        Texture = Texture2D'god_serqet_skin11.textures.t_god_serqet_skin11_diff'
        Name = diffuse
        Group = None
    }
    CollectedTextureParameters[1] =
    {
        Texture = Texture2D'god_serqet_skin11.t_serqet_skin11_nrm'
        Name = normal
        Group = None
    }
    CollectedTextureParameters[2] =
    {
        Texture = Texture2D'god_serqet_skin11.t_serqet_skin11_nrm'
        Name = normal
        Group = None
    }
    CollectedTextureParameters[3] =
    {
        Texture = Texture2D'god_serqet_skin11.textures.t_god_serqet_skin11_msk1'
        Name = mask
        Group = None
    }
    CollectedTextureParameters[4] =
    {
        Texture = Texture2D'god_serqet_skin11.textures.t_god_serqet_skin11_msk1'
        Name = mask
        Group = None
    }
    CollectedTextureParameters[5] =
    {
        Texture = Texture2D'god_serqet_skin11.textures.t_god_serqet_skin11_spec'
        Name = specular
        Group = None
    }
    CollectedTextureParameters[6] =
    {
        Texture = Texture2D'god_serqet_skin11.t_serqet_skin11_nrm'
        Name = normal
        Group = None
    }
    CollectedTextureParameters[7] =
    {
        Texture = Texture2D'god_serqet_skin11.textures.t_god_serqet_skin11_diff'
        Name = diffuse
        Group = None
    }
    CollectedTextureParameters[8] =
    {
        Texture = Texture2D'god_serqet_skin11.textures.t_god_serqet_skin11_diff'
        Name = diffuse
        Group = None
    }
    CollectedTextureParameters[9] =
    {
        Texture = Texture2D'god_serqet_skin11.textures.t_god_serqet_skin11_diff'
        Name = diffuse
        Group = None
    }
    CollectedTextureParameters[10] =
    {
        Texture = Texture2D'god_serqet_skin11.textures.t_god_serqet_skin11_spec'
        Name = specular
        Group = None
    }
    CollectedTextureParameters[11] =
    {
        Texture = Texture2D'god_serqet_skin11.textures.t_god_serqet_skin11_diff'
        Name = diffuse
        Group = None
    }
    CollectedTextureParameters[12] = { Texture=None, Name=specular, Group=None }
    CollectedTextureParameters[13] =
    {
        Texture = Texture2D'god_serqet_skin11.textures.t_god_serqet_skin11_msk1'
        Name = mask
        Group = None
    }
    CollectedTextureParameters[14] =
    {
        Texture = Texture2D'god_serqet_skin11.textures.t_god_serqet_skin11_msk2'
        Name = msk2
        Group = None
    }
    CollectedTextureParameters[15] =
    {
        Texture = Texture2D'god_serqet_skin11.textures.t_god_serqet_skin11_msk2'
        Name = msk2
        Group = None
    }
}
CollectedScalarParameters[5] =
{
    CollectedScalarParameters[0] = { Value=1, Name=diffuse_power, Group=None }
    CollectedScalarParameters[1] = { Value=0.7, Name=lighting_ignore, Group=None }
    CollectedScalarParameters[2] = { Value=0.7, Name=lighting_ignore, Group=None }
    CollectedScalarParameters[3] = { Value=6, Name=specpower_low, Group=None }
    CollectedScalarParameters[4] = { Value=20, Name=specpower_high, Group=None }
}
CollectedVectorParameters[8] =
{
    CollectedVectorParameters[0] =
    {
        Value = { R=0, G=0, B=0, A=0 }
        Name = rimcolor
        Group = None
    }
    CollectedVectorParameters[1] =
    {
        Value = { R=5, G=0, B=2, A=1 }
        Name = fresnelcolorright
        Group = None
    }
    CollectedVectorParameters[2] =
    {
        Value = { R=0, G=2, B=5, A=1 }
        Name = fresnelcolorleft
        Group = None
    }
    CollectedVectorParameters[3] =
    {
        Value = { R=0, G=0, B=0, A=0 }
        Name = transmission_color
        Group = None
    }
    CollectedVectorParameters[4] =
    {
        Value = { R=0.5, G=0.2, B=0.2, A=1 }
        Name = diffuse_falloff_mult
        Group = None
    }
    CollectedVectorParameters[5] =
    {
        Value = { R=1, G=0.8, B=0.8, A=1 }
        Name = diffuse_falloff_correction
        Group = None
    }
    CollectedVectorParameters[6] =
    {
        Value = { R=1, G=1, B=1, A=1 }
        Name = cubecolor
        Group = None
    }
    CollectedVectorParameters[7] =
    {
        Value = { R=0, G=0, B=0, A=0 }
        Name = hairshinecolor
        Group = None
    }
}
FlattenedTexture = None
MobileBaseTexture = None
MobileNormalTexture = None
bUseMobileSpecular = false
MobileSpecularPower = 16
MobileSpecularMask = MSM_Constant (0)
MobileMaskTexture = None
TextureStreamingData[0] = {}
