This ZIP contains two objects: the model for the free-flying fairy, and the model for the bottled one. Also included is the sparkle texture.

Texture repeating for both fairy objects should be set to Extend/Clamp instead of Repeat/Tile. In Blender, as of version 3.5.0, this can be done on the image texture node in the shader editor.

In-game, the free fairy has bones for the wings and head only; the arms and legs are not posable. If you would like to pose or animate the arms and legs, you will need to create your own armature or change the geometry.