A_kaizoku_a_v
=============
  Textures:
    - B_Gship
    - B_DustC
        Offset: 0.925000011920929, 0.925000011920929
        Scale: 3, 3
    - ZAtoon

  Ambient Colors:
    - 50, 50, 50, 50

  Material Colors:
    - 204, 204, 204, 255
    - 204, 204, 204, 255

  Color Registers:
    - 128, 128, 128, 255

  Steps:
    1: RGB = (lerp from (128, 128, 128) to (255, 255, 255) using (tex #3 RGB))
         A = (vertex A)
    2: RGB = ((tex #1 RGB) * (prev. RGB))
         A = ((tex #1 A) * (prev. A))
    3: RGB = ((tex #2 RGB) * (128, 128, 128)), then add (prev. RGB)
         A = (prev. A)
