The sword is rotated by 50 degrees by default, likely to more easily fit in Link's hand, and the crossguard wings are folded up because they are animated to move in-game. You can reposition everything as necessary for your project.

The alpha blend mode of the Triforce symbol should be set to "Alpha Clip" in the material properties for maximum sharpness.

Because the jewel on the hilt changes color in-game, its texture is colorless. Consider using a single RGB input for the color instead, and creatively use the SWgripBMS.png texture to create a shine effect.