AttractorMat
============
  Textures:
    - GravityWave
        Offset: 0, -1.1799999475479126
        Scale: 1, 0.5

  Ambient Colors:
    - 100, 100, 100, 122

  Material Colors:
    - 26, 214, 34, 103
    - 26, 214, 34, 103

  Steps:
    1: RGB = ((tex #1 RGB) * (vertex RGB))
         A = ((tex #1 A) * (vertex A))



AttractorMat(2)
===============
  Textures:
    - GravityWave
        Offset: 0, -0.24000000953674316
        Scale: 1, 0.5

  Ambient Colors:
    - 100, 100, 100, 122

  Material Colors:
    - 33, 129, 154, 103
    - 33, 129, 154, 103

  Steps:
    1: RGB = ((tex #1 RGB) * (vertex RGB))
         A = ((tex #1 A) * (vertex A))
