FireBall_v
==========
  Textures:
    - gororock05
        Scale: 0.75, 0.75

  Ambient Colors:
    - 128, 128, 128, 128

  Material Colors:
    - 203, 203, 203, 255
    - 203, 203, 203, 255

  Color Registers:
    - 255, 133, 97, -107
    - 0, 0, 0, 368
    - 226, 0, 0, 255

  Steps:
    1: RGB = ((255, 133, 97) * (vertex RGB)), multiply by 2
         A = ((tex #1 A) * (vertex A))
    2: RGB = ((prev. RGB) * (tex #1 RGB)), multiply by 4
         A = (lerp from (tex #1 A) to 96 using (vertex A)), then add -107, multiply by 4
    3: RGB = (prev. A), then add (prev. RGB)
         A = (vertex A)
