Materials[2] =
{
    Materials[0] = MaterialInstanceConstant'/Game/Panda_Main/Characters/Velma/Velma_Base_Props1_MIC.Velma_Base_Props1_MIC'
    Materials[1] = MaterialInstanceConstant'/Game/Panda_Main/Characters/Velma/Velma_TransProps_Lightbulb_MIC.Velma_TransProps_Lightbulb_MIC'
}
SourceModels[0] = {}
StaticMaterials[2] =
{
    StaticMaterials[0] =
    {
        MaterialInterface = MaterialInstanceConstant'/Game/Panda_Main/Characters/Velma/Velma_Base_Props1_MIC.Velma_Base_Props1_MIC'
        MaterialSlotName = Velma_Props_MAT
        UVChannelData =
        {
            bInitialized = true
            bOverrideDensities = false
            LocalUVDensities[4] = { 271.209, 64.0307, 0, 0 }
        }
    }
    StaticMaterials[1] =
    {
        MaterialInterface = MaterialInstanceConstant'/Game/Panda_Main/Characters/Velma/Velma_TransProps_Lightbulb_MIC.Velma_TransProps_Lightbulb_MIC'
        MaterialSlotName = Velma_TransProps_MAT
        UVChannelData =
        {
            bInitialized = true
            bOverrideDensities = false
            LocalUVDensities[4] = { 269.875, 59.2055, 0, 0 }
        }
    }
}
Sockets[0] = {}
ExtendedBounds =
{
    Origin = { X=0, Y=1.90735e-06, Z=17.126 }
    BoxExtent = { X=10.3637, Y=10.3361, Z=18.1753 }
    SphereRadius = 18.1753
}
