TwoSided = false
bDisableDepthTest = false
bIsMasked = false
ReferencedTextures[1] =
{
    ReferencedTextures[0] = Texture2D'/Game/Panda_Main/Characters/Velma/Velma_Icons_C.Velma_Icons_C'
}
Expressions[0] = {}
CachedExpressionData =
{
    Parameters =
    {
        Entries[5] =
        {
            Entries[0] =
            {
                ParameterInfos[3] =
                {
                    ParameterInfos[0] = { Name=Zoom }
                    ParameterInfos[1] = { Name=YOffset }
                    ParameterInfos[2] = { Name=XOffset }
                }
            }
            Entries[1] =
            {
                ParameterInfos[1] =
                {
                    ParameterInfos[0] = { Name=Background Color }
                }
            }
            Entries[2] =
            {
                ParameterInfos[1] =
                {
                    ParameterInfos[0] = { Name=Texture }
                }
            }
            Entries[3] = { ParameterInfos[0]={} }
            Entries[4] = { ParameterInfos[0]={} }
        }
        ScalarValues[3] = { 1, 0, 0 }
        VectorValues[1] =
        {
            VectorValues[0] = { R=1, G=1, B=1, A=1 }
        }
        TextureValues[1] =
        {
            TextureValues[0] = Texture2D'/Game/Panda_Main/Characters/Velma/Velma_Icons_C.Velma_Icons_C'
        }
    }
    ReferencedTextures[1] =
    {
        ReferencedTextures[0] = Texture2D'/Game/Panda_Main/Characters/Velma/Velma_Icons_C.Velma_Icons_C'
    }
}
BlendMode = BLEND_Opaque (0)
OpacityMaskClipValue = 0.333
CollectedTextureParameters[1] =
{
    CollectedTextureParameters[0] =
    {
        Texture = Texture2D'/Game/Panda_Main/Characters/Velma/Velma_Icons_C.Velma_Icons_C'
        Name = Texture
        Group = None
    }
}
CollectedScalarParameters[3] =
{
    CollectedScalarParameters[0] = { Value=1, Name=Zoom, Group=None }
    CollectedScalarParameters[1] = { Value=0, Name=YOffset, Group=None }
    CollectedScalarParameters[2] = { Value=0, Name=XOffset, Group=None }
}
CollectedVectorParameters[1] =
{
    CollectedVectorParameters[0] =
    {
        Value = { R=1, G=1, B=1, A=1 }
        Name = Background Color
        Group = None
    }
}
FlattenedTexture = None
MobileBaseTexture = None
MobileNormalTexture = None
bUseMobileSpecular = false
MobileSpecularPower = 16
MobileSpecularMask = MSM_Constant (0)
MobileMaskTexture = None
TextureStreamingData[1] =
{
    TextureStreamingData[0] =
    {
        SamplingScale = 1
        UVChannelIndex = 0
        TextureName = Velma_Icons_C
    }
}
