kuti
====
  Textures:
    - bero_tex

  Ambient Colors:
    - 50, 50, 50, 50

  Color Registers:
    - 50, 110, 150, 255

  Steps:
    1: RGB = ((tex #1 RGB) * (50, 110, 150))
         A = ((tex #1 A) * (vertex A))
