lambert1_v
==========
  Textures:
    - Muteki
        Offset: 0, 0.5
        Scale: 2, 3
        Rotation: -0.3533738212225715
    - MutekiKankyo2
        Rotation: 0.25925473799859616
    - MutekiKankyo2

  Ambient Colors:
    - 128, 128, 128, 128

  Steps:
    1: RGB = ((vertex RGB) * (tex #1 RGB))
         A = ((vertex A) * (tex #1 A))
    2: RGB = (tex #3 RGB), then add (prev. RGB)
         A = (vertex A)
