Tree
Baldur's Gate: Dark Alliance (PlayStation 2)

Source files on the disc:
  BG/DATA/TREES.LMP/tree.vif
  BG/DATA/TREES.LMP/treedble.vif
  BG/DATA/TREES.LMP/treench.vif
  BG/DATA/TREES.LMP/treecrn.vif
  BG/DATA/TREES.LMP/treewll.vif
  BG/DATA/TREES.LMP/treecntr.vif

Exported with wb (binview 4fcbc09fd). Geometry, UVs, skin and textures are
as stored on the disc; nothing was edited by hand.
Rigged (DAE with skeleton and skin weights in bind pose): tree, treedble, treench, treecrn, treewll, treecntr
Every model is also included as .gltf (with its .bin, sharing the DAE's
PNGs), which carries its animation clips as well.
