SpongeBob SquarePants: Revenge of the Flying Dutchman
SpongeBob SquarePants: Revenge of the Flying Dutchman
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[6]
Playable Characters
SpongeBob (Jellyfish Gear)
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SpongeBob (Karate Gear)
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SpongeBob (Mermaid Man)
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SpongeBob (Reef Blower)
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SpongeBob (Treasure Hunt)
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SpongeBob SquarePants
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[24]
Characters
Captain
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Flying Dutchman
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Foreman
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Fred
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Gary the Snail
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Hermit Crab
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Kid #1
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Kid #2
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Kid #3
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Larry the Lobster
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Mr. Krabs
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Patrick (Barnacle Boy)
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Patrick (Delivery Boy)
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Patrick Star
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Pirate
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Plankton
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Robot Krabs
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Rusty
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Sandy (Treedome)
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Sandy Cheeks
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Snail
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Squidward Tentacles
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Swimmer
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Woman
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[8]
Enemies
Bees
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Clownfish
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Construction Lobster
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Eel Thug
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Feral Snail
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Lifeguard
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Pirate Ghost
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Pirate Skeleton
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[48]
Objects
Bait Shop
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Balloon
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Bed
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Bench
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Boat
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Boat Register
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Booty Bag
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Building
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Bus
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Bus Sign
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Chair
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Changing Tent
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Chum World Promotional Sign
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Couch
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Fire Boat
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Flying Dutchman's Ship
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Giant Clam
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Giant Jellyfish
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Golden Spatula
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Juice Stand
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Krabby Patty
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Krusty Krab
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Krusty Krab Bag
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Krusty Krab Cart
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Lawn Chair
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Lifeguard Stand
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News Stand
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Picnic Basket
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Pirate Hat
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Police Boat
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Pool
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Refrigerator
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Salad Bar
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Sandy's Chair
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Sandy's Suit
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Scarecrow
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Sink
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Skull
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SpongeBob's Pineapple
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Spyglass
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Squidward's House
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Stove
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Thug Boat
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Ticket Booth
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Treasure Chest
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Tug Boat
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TV
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Weight
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[3]
Items
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[1]
Miscellaneous
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[1]
Unused Content
Comments (16)
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I've submitted about three models and updated some of the models that already are here. I think I'll begin uploading some sprites from this game to tSR since nobody has done that.
please use chum world
I have a question to those who have ripped and submitted models for this game: how did you get the models to have smooth shading? I've attempted to rip some models with Ninja Ripper and Dolphin, but my rips have flat shading. Messing around with normals in Blender didn't do much to help.
they really have the charm of the first season
Opinion: these models really aren't that terrible. They're just a bit sub-par for a GameCube game
got a looooot coming up
How do you rip the models?
I had to use Ninja Ripper on Dolphin.
What tools/quickbms scripts did you use for ripping these models?
I believe the game used the same engine as a Jimmy Neutron game the developers were making/made?
This was a very early PS2 game by a company that had only done one game before, which is part of why they're such low quality. Another reason being that this was an early attempt to make Spongebob (still in its second season at the time I believe), a 2D show, into 3D, which could be refined in time for Battle for Bikini Bottom. I still love this game, if primarily for the nostalgia it gives me (plus it no longer glitches for me =D ).
Hmm? Me thinks we forgot about Plankton's model.... Take your time.
The models in this game look so terrible omg
I could totally see this being an N64 game tbh
I could totally see this being an N64 game tbh
@SM64Player/Fan2003
You should see Obstacle Odyssey's and it sequel's.
You should see Obstacle Odyssey's and it sequel's.
These remind me of n64 models
Ahh, nostalgia. Admittedly I had the infamous PS2 release, but we could circumnavigate the infamous crashing glitch by saving a lot. And it hasn't done that since we started using the slim PS2, so...