Green Fire
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Asset Info favorite | |
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Name | Green Fire |
Category | GameCube |
Game | Mario Kart: Double Dash!! |
Section | Karts |
Submitted | November 15, 2022 |
Uploaded By | BillyBnMOfficial |
Size |
71.56 KB (10 items) arrow_right
|
Format | ZIP (application/zip) |
Hits | 1,179 |
Comments (3)

Thank you! It should be added that it is easily found in the image node in the shader editor.

Let me just copy-paste this thing someone said in Mario Kart Wii's page
"Thankfully nowadays Blender has a "Mirror" mode under the bar that's usually labeled as "Repeat" which should fix the UV mapping."
"Thankfully nowadays Blender has a "Mirror" mode under the bar that's usually labeled as "Repeat" which should fix the UV mapping."

So, something's wrong with this karts UV map and possibly other karts from this game. The UV map suggests that the shifted image texture is not just repeated, but also flipped on the edge that it repeats from. If there is any way to fix this, at least in blender, without having to edit the model itself, please help me and others fix this.
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