Gotcha Force
Gotcha Force

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[67]
Borgs
#001 G Red
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#002 Sasuke
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#003 Nao
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#004 Isaac
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#005 Vlad
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#006 Kei
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#007 Leopard
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#008 Musashi
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#009 Shijima
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#010 Garuda
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#011 Jack
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#012 Death Arc
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#013 Billy
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#014 Neo G Red
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#016 Shuriken Ninja
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#017 Arrow Ninja
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#018 Double Ninja
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#020 Teleport Ninja
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#021 Revolver Gunman
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#022 Powered Gunman
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#027 Hatchet Knight
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#029 Hammer Knight
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#035 Wire Girl
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#048 Patra Witch
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#050 Pop Honey
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#055 Tornado Valkrie
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#056 Wind Valkrie
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#064 Normal Tank
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#065 Gatling Tank
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#068 ICBM Tank
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#069 Panther Vehicle
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#076 Death Borg Alpha
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#077 Death Borg Alpha II
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#078 Death Borg Beta
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#079 Death Borg Beta II
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#080 Death Borg Beta III
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#081 Death Borg Gamma
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#082 Death Borg Gamma II
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#083 Death Borg Delta
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#084 Death Borg Delta II
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#085 Death Borg Delta III
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#086 Death Borg Zeta
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#087 Death Borg Zeta II
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#088 Death Borg Zeta III
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#089 Death Borg Zeta IV
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#090 Death Borg Theta
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#091 Death Borg Iota
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#092 Death Borg Lambda
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#093 Death Borg Lambda II
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#094 Death Borg Mu
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#095 Death Borg Nu
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#098 Death Borg Omicron
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#099 Death Borg Sigma
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#100 Death Borg Sigma II
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#101 Death Borg Tau
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#103 Death Borg Omega
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#111 Wing Dragon
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#125 Tar Diver
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#145 Ultimate Cannon
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#148 Beam Satellite
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#172 Beam Tank
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#173 Sirius
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#175 Victory King
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#180 Shadow Girl
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#181 Killer Girl
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#205 Galactic Emperor
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#206 G Black
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Objects
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[5]
Stage Objects
Blue Barrel
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Can
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Concrete Wall
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Large Stump
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Small Stump
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[1]
Battle Stages
Comments (11)
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So are the "Pending Models" files waiting for approval?

I wish I had this game

After a quick google search I've found the tools that Rigodron was talking about earlier, I assume Skybot has already gotten them but I figured I'd post it here if something happens. https://github.com/Virtual-World-RE/NeoGF

Rigodron, can you PM me what tools you use? Been trying to learn how to do this stuff for a while, and it'd be real cool to get this page filled out.

Skybot437, my team and me works on reversing some of files, and yes pzz is an archive container, contains compressed data files. TPL is the wii image container, some of software can convert them into PNG. ADX and SFD is audio and MPEG files can read with the CRI ADX ADPCM codec.

Voice files, music, and textures for this one are pretty easy tbh, it's just no one can figure out how to legit rip the models. The model files can be extracted just fine with AFS Explorer, but are in some formats (arc, arz, chd, dpk, mdt, pzz, tpl, tsb, txg) that we don't exactly know how to deal with. The .pzz files you'd think be pretty simple to open with Poser, but na, I've tried. Some older Resident Evil games (many with their own game engines, Capcom why) have a tool for .arc files, but it doesn't work here unfortunately.
I'm no expert past this depth, but from what I can figure, someone'd need to make a tool basically specifically for Gotcha Force in order to convert the models to a usable file type. Again tho, I'm not 100% certain this is the case.
I'm no expert past this depth, but from what I can figure, someone'd need to make a tool basically specifically for Gotcha Force in order to convert the models to a usable file type. Again tho, I'm not 100% certain this is the case.

Is it me or does everyone who tries to rip from this game just sorta vanish?
(cept for me as I've ripped all the voice files long ago)
(cept for me as I've ripped all the voice files long ago)

I have been wanting and trying to rip from this game for years but never had any luck due to how obscure the files are. Is there anybody that has any idea on how to rip from this game?

One of the first games I got when I got my first console. Still at the top of my list.
If someone could continue uploading stuff from this game and or tell me somewhere how to properly rip the models so I could upload'em myself, I'd be eternally grateful.
If someone could continue uploading stuff from this game and or tell me somewhere how to properly rip the models so I could upload'em myself, I'd be eternally grateful.

One of those games I wish I had played as a kid. I like it. Kinda reminds me of Cyber Troopers Virtual-On.
Strangely enough death borgs seem to be normal as well, It's a bit inconsistent however.