The Legend of Zelda: Phantom Hourglass


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Category DS / DSi
Assets 210
Hits 435,677
Comments 12
Tags (22): arrow_right
Alternative Names (3): arrow_right
Zelda no Densetsu: Mugen no Sunadokei (Japanese), Zelda ui Chonsol: Monghwan ui Moraesigye, 塞尔达传说: 幻影沙漏 (Chinese)
arrow_drop_down [3] Playable Characters
arrow_drop_down [54] Non-Playable Characters
arrow_drop_down [60] Enemies
arrow_drop_down [9] Bosses
arrow_drop_down [44] Items
arrow_drop_down [9] Ships
arrow_drop_down [8] Objects
arrow_drop_down [15] Map Objects
arrow_drop_down [8] Locations

Comments (12)


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@TheRulerOfOats I can confirm that the DS' tiny screen resolution masks the "ugliness" of the models a good bit more than it would viewing them at a full crisp level of quality, they never intended to be seen at in the first place
LeoLuster214 Jun 14, 2025 11:49 PM
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The islands' models on the sea don't match the actual island model when player visits 'em.

What point in dev that change happened?
SpyrotheDragon2021 Nov 20, 2024 11:48 PM
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My goodness Toon Link is ugly in this game. The exaggerated facial features are what do it.
TheRulerOfOats Jan 19, 2017 2:01 PM
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some games have textures that do not come with models. Link's outset island costume in Wind Waker is just his hero outfit with a different texture on it.

Many games use primitive shapes with generic tiling textures applied to them at runtime. As for why having dual uploads of textures.... sometimes there's higher quality ones... but usually I suspect its just because people doing texture rips aren't necessarily checking if there's duplicates on TMR.

But there are reasons for both sites to exist.
Satoh Dec 29, 2016 12:18 AM
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Why have The Textures Resource when, clearly, the model textures are already here?
For example, Tetra can be found in the Textures Resource, but here, you get both her model AND those exact textures... I ask because I'm finishing up a rip of all the NPCs...
MattMan16Bit Jun 21, 2016 11:59 PM
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it dosent export
Julian0555 Sep 27, 2015 10:46 AM
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Every File Explorer supports NSBMD.
Hiccup Sep 27, 2015 7:41 AM
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still postt itt every one i use exports broken uvs
Julian0555 Sep 25, 2015 10:27 AM
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I think they link to it in the topic I previously mentioned.
TeridaxXD001 Sep 23, 2015 4:36 AM
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Can you post your version of mkds modifier
Julian0555 Sep 22, 2015 7:51 PM
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Using this method:
http://www.vg-resource.com/thread-25358.html

I don't have any experience ripping maps. Maybe someday, though.
TeridaxXD001 Sep 7, 2015 11:07 PM
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OMG! Nice!! I really like these models! Thank you TeridaxXD001 :)
Ps. How do you ripped them?
Volvion Sep 7, 2015 6:55 AM