Chuckya
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| Asset Info favorite | |
|---|---|
| Name | Chuckya |
| Category | DS / DSi |
| Game | Super Mario 64 DS |
| Section | Enemies |
| Submitted | March 31, 2018 |
| Uploaded By | Keaton128 |
| Size |
9.66 KB (2 items) arrow_right
|
| Format |
ZIP (application/zip) dae, png |
| Hits | 8,177 |
| Tags (3): | |
Comments (5)
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Reply to comment by CarelessCrasher posted Oct 22, 2020 4:10 PM
I don't imagine the DS was THAT much more powerful than the n64, the reason the models in DS look better than the OG is because the devs were much more experienced with modelling by the time they started working on the remake.
@NaluigiRocks Yeah, they coulda added 3D models for the DS version with there being more room for data.
illusion 100
@below perfect spheres have a lot of triangles. You gotta cut corners in order for the game to run smoothly. Having a sprite of a sphere that faces the camera at all times is cheap, yes, but it works in the long run.
seriously what's with this game and not modeling spheres?