Toad
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Asset Info favorite | |
---|---|
Name | Toad |
Category | DS / DSi |
Game | Super Mario 64 DS |
Section | Non-Playable Characters |
Submitted | January 16, 2017 |
Uploaded By | Keaton128 |
Size |
11.05 KB (2 items) arrow_right
|
Format | ZIP (application/zip) |
Hits | 14,956 |
Comments (5)
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Bup But DS

bup but rtx

bup but higher quality

@Untitled-1
The UV map works if you set wrapping to mirrored repeat.
Example in OpenGL:
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_MIRRORED_REPEAT);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_MIRRORED_REPEAT);
The UV map works if you set wrapping to mirrored repeat.
Example in OpenGL:
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_MIRRORED_REPEAT);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_MIRRORED_REPEAT);

What the actual fuck is wrong with the UV Map