Toad
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| Asset Info favorite | |
|---|---|
| Name | Toad |
| Category | DS / DSi |
| Game | Super Mario 64 DS |
| Section | Non-Playable Characters |
| Submitted | January 16, 2017 |
| Uploaded By | Keaton128 |
| Size |
11.05 KB (2 items) arrow_right
|
| Format |
ZIP (application/zip) dae |
| Hits | 15,321 |
| Tags (1): | |
Comments (5)
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Bup But DS
bup but rtx
bup but higher quality
@Untitled-1
The UV map works if you set wrapping to mirrored repeat.
Example in OpenGL:
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_MIRRORED_REPEAT);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_MIRRORED_REPEAT);
The UV map works if you set wrapping to mirrored repeat.
Example in OpenGL:
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_MIRRORED_REPEAT);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_MIRRORED_REPEAT);
What the actual fuck is wrong with the UV Map