Rayman Raving Rabbids


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Category DS / DSi
Assets 7
Hits 15,298
Comments 12
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Comments (12)


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why does the unused characters look weird??
64Mariofan Aug 17, 2024 10:42 AM
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i ripped the rabbid title screen model and sent it so yea
cecdisney46 Jan 13, 2024 8:59 PM
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@Lubsgamer: You're a liar. Those models you claimed were from TV Party were absolutely not from that game, and instead were taken directly from my old Garry's Mod addon from a little over a decade ago. That's not gonna fly here.
Random Talking Bush Administrators May 4, 2023 12:15 AM
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so I'm waiting pending shipment
Lubsgamer May 3, 2023 10:54 PM
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I posted the model of Rabbids TV Party I have several models about TV Party
Lubsgamer May 3, 2023 10:52 PM
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Hodmer and Vanfrey are a mismash of rayman 2 textures, its likely they never got to make a design for them before they had to scrap them and replace them for the costumes in the final game. So if youre wondering why the Grandma costume has you pushing stuff thats why.
Eeveeloverthespriter8 May 2, 2023 5:42 PM
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Those icons for the unused models are terrifying
Natsuki Marx Apr 27, 2023 2:58 PM
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Thanks for the info! I appreciate it!
Superstar_GGY Nov 8, 2021 7:18 PM
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you can use the fbx exporter tool from unity
specularbark45 Nov 8, 2021 6:02 PM
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I've heard of Raymap thanks to the recent mod of the prototype restoration, yet i can't really find a way to rip maps and characters there, but i guess i can try! Thank you!
Superstar_GGY Nov 8, 2021 1:08 PM
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You could use Melon Ripper a edited version of Melon Ds with 3d capturing
Or Raymap to rip the maps, and rigged characters
specularbark45 Nov 7, 2021 4:55 PM
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Wait.. there's people publishing models from this game?
Someone took it's time to (After exporting the game files, wich is quite a headache if you ask me.) try to export the models, now i have a question, How can people export the files from this game? I've been trying with the classic way to export the files by using the MKDS course editor, yet i can't find anything that helps me with this.
Superstar_GGY Nov 7, 2021 1:18 AM *