Mario & Sonic at the Olympic Games
Mario & Sonic at the Olympic Games
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| Category | DS / DSi |
| Assets | 27 |
| Hits | 290,547 |
| Comments | 10 |
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Alternative Names (6):
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Mario & Sonic ai Giochi Olimpici (Italian), Mario & Sonic aux Jeux Olympiques (French), Mario & Sonic bei den Olympischen Spielen (German), Mario & Sonic en los Juegos Olímpicos (Spanish), Mario & Sonic op de Olympische Spelen, マリオ&ソニック AT 北京オリンピック (Japanese)
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[15]
Playable Characters
Amy Rose
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Blaze the Cat
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Daisy
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Dr. Eggman
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Knuckles
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Luigi
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Mario
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Peach
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Shadow
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Sonic
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Tails
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Vector
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Waluigi
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Wario
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Yoshi
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[12]
Non-Playable Characters
Comments (10)
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is there by any chance these models can come with their in game animations?
ミライトワとソメイティ:かっこいい! (So Cool!)
ミライトワ:オリンピックでのマリオ&ソニック、北京2008、最初のゲーム!
ソメイティ:...そして任天堂とセガのマスコット、WiiまたはDS、私のお気に入りのマリオ&ソニック...
ミライトワとソメイティ:…オリンピックで!
ミライトワ:オリンピックでのマリオ&ソニック、北京2008、最初のゲーム!
ソメイティ:...そして任天堂とセガのマスコット、WiiまたはDS、私のお気に入りのマリオ&ソニック...
ミライトワとソメイティ:…オリンピックで!
I think I ripped every character in the whole game, the work is already done. But what you'd do is cut out everything before the BMD0 header and use Acipula on the file.
I wonder if Mario and Sonic at the Olympic Winter Game's Adventure mode will get ripped of the hub world levels.
These do make for some decent low poly character models, although I no longer remember what I needed a low poly model of Vector the Crocodile for.
Wrong, this game released before Mario Kart Wii. Mario and Luigi's models were recycled from double dash, as evidenced by their face textures, but they have alt. hands, lower resolution body textures no rim light textures and different closed hands geometry, in contrast to double dash. I guess the same goes to Wario, Waluigi and Yoshi, but Peach and Daisy, besides the obvious clothing differences, have a lower poly head, but seem to have the same face textures as DD as well.
Mario and Luigi look to be recycled from Mario Kart Wii. Not sure about everyone else
Ah. Apicula has a function that might've made that slightly easier, assuming you didn't use it already or something. Not sure how accurate it is to the models, either. That same function can also extract everything from Winter's archive, too.
memory dumps and looking for bmd0 in a hex editor
Woah. Curious how this was gotten into?