Green Hill Zone
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Asset Info favorite | |
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Name | Green Hill Zone |
Category | Dreamcast |
Game | Sonic Adventure 2 |
Section | Stages |
Submitted | July 30, 2016 |
Uploaded By | dshaynie |
Size |
302.70 KB (15 items) arrow_right
|
Format | ZIP (application/zip) |
Hits | 32,383 |
Comments (12)

Remember when returning to Green Hill was a big deal worth keeping hidden as an ultimate reward for mastering the game, rather than returning in every friggin' one as just a matter of course?

@Supermegakosta Yes. In SA2 levels-especially those set in the open air-a lot of the close-in and intractable set dressing is handled in the .set files with the rest of the object layouts. The stage model itself is restricted to the actual landmass and the distant non-interactable set dressings.

Where are the decorations? Is there a seperate model file with the decorations that I'm not aware of?

@redtails you could also split each chunk into a seperate object. Either that or add water and remove the parts submerged.

@RedTails you can try decimating it. Or removing some stuff

Update: It didn't work, It has an error on triangles, it apears it has more than 10000 which is more than Roblox's limit so I can't even load it up. I'll recreate it but ill use textures and parts instead so it works.

I'm kinda working on a Sonic Engine, and I though I'd import this stage to it, and try. (It will be hard since I'm using Roblox to make the engine and Roblox is known for bad mesh collisions (meshes are basically .obj objects))

This was great stage until it was overused a thousand times.

for some reason it wont appear in Blender ;-;

Why are there flickering textures?

And big!

Even for dreamcast, that is impressive!
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