Wario (Classic, Super Mario 64-Style)
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| Asset Info favorite | |
|---|---|
| Name | Wario (Classic, Super Mario 64-Style) |
| Category | Custom / Edited |
| Game | Wario Customs |
| Section | Wario |
| Submitted | July 5, 2025 |
| Uploaded By | Mr.heck |
| Size |
659.23 KB (85 items) arrow_right
|
| Format |
ZIP (application/zip) mtl, obj, png |
| Hits | 4,197 |
Comments (10)
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Reply to comment by FluffaMario posted Jan 5, 2026 10:59 AM
In a few days, the page will update the Wario model again, and also the Waluigi one that I made, so you can take a look at them, with minimal details, in case you’re interested. The work on the Coop Deluxe textures is among the best, along with the models — you did an excellent job.
omg its fluffamario! hi.. i like your roblox stuff
Noticed Wario's eyes looked familiar to what I made for CoopDX, though I'm cool with it since my assets are free use anyways. (Plus the edits that were made are actually really nice additions!)


I've been thinking of updating my Wario since Toad is getting updated as well, so this is actually rather inspiring all things considered!


I've been thinking of updating my Wario since Toad is getting updated as well, so this is actually rather inspiring all things considered!
Oh hell yeah, always up for classy wonky-eyed Wario!
I'm going to credit AquariusAlexx because in his recent Wario model, I noticed that he scaled down the vertices around the eye area. It's an excellent idea for Wario's face, since the model I uploaded has somewhat stretched eyes. Any credit or recognition for the new face the model will have should go to him, so keep that in mind — he came up with the idea first.
https://youtube.com/@aquariusalexx?si=fg0E0o4t79BwLZXL
https://youtube.com/@aquariusalexx?si=fg0E0o4t79BwLZXL
Anyone is free to use the model however they like AS LONG AS CREDIT IS GIVEN. They are also free to modify it. ALL MY MODELS uploaded to this site are free to use under these terms
n64 models are among the easiest to rig since they're split into chunks so weighting isn't an issue. i'm not saying this because i think the creator should be expected to do it, but because i wouldn't be opposed to rigging it myself if the creator is ok with that. If not, models like this are still pretty easy to pose without a skeleton because of how they're built.
Because not everyone wants to go through the effort of rigging their models, and also because .obj files can't support rig data.
Why is this unrigged???
This is awsome