Bowyer
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Asset Info favorite | |
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Name | Bowyer |
Category | Custom / Edited |
Game | Super Mario RPG Customs |
Section | Bosses |
Submitted | A long, long time ago |
Uploaded By | Peardian |
Size |
1.46 MB (32 items) arrow_right
|
Format | ZIP (application/zip) |
Hits | 14,788 |
Comments (6)
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I love Super Mario RPG

There was a rigging issue with the Aero DAE since the last update. It's fixed now.

Thank you! That helped a lot.
Hopefully I can get these looking just as amazing as on the preview images.
I'm not a pro at materials, so trying to recreate the reflections and all that might be some time, but thanks again!
Hopefully I can get these looking just as amazing as on the preview images.
I'm not a pro at materials, so trying to recreate the reflections and all that might be some time, but thanks again!

I see you are a fellow Cinema 4D user! Unfortunately, since .c4d files are usually rather large and only C4D can open them, I don't include them. You're not missing much, though. With the exception of maybe the environment reflections, the materials only take a few seconds to set up.
If you want to know how I did the environment effect, I do it with a Fusion shader:
Mode = multiply,
Blend layer = env image of choice,
Base layer = Projector shader on specular texture with Projection set to UVW Mapping
If you want to know how I did the environment effect, I do it with a Fusion shader:
Mode = multiply,
Blend layer = env image of choice,
Base layer = Projector shader on specular texture with Projection set to UVW Mapping

I don't think this counts as a request, but is it possible to provide a .c4d file to go along with this and your Mack (Brawl Style)? Opening either of them don't have any custom materials or anything, just the default ones with the textures. The hair for this also looks really strange in the renderer/editor.

Updated with better eye meshes! Now the irises won't get skewed when moving them around.