Ninten (Super Smash Bros. N64-Style)
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Asset Info favorite | |
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Name | Ninten (Super Smash Bros. N64-Style) |
Category | Custom / Edited |
Game | EarthBound Beginnings Customs |
Section | Ninten |
Submitted | August 26, 2018 |
Uploaded By | Retro64 |
Size |
15.16 KB (11 items) arrow_right
|
Format | ZIP (application/zip) |
Hits | 10,251 |
Comments (7)
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@ComJay Trying importing it into Milkshape first, then export it as a different OBJ file, then import THAT into Max.

I think that happens when you export from blender with "Objects as OBJ Objects" checked instead of "Objects as OBJ Groups". I saw in a video when I was having a similar problem.

@ComJay Sorry to see that, I don't really have an explanation, have you tried any other programs? Do they work there?

Is there an explanation on why 3ds Max does this to some models on this site?


@Doc con Schmeltwick Should be possible, it was mostly texture edits, the only model edits were the head and removal of the backpack.

Now all we need is someone to mod this in...
Oooh, never mind.