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Jul 7, 2014 11:31 AM doggyhow Update: Welcome to a Brand New Models Resource! fixed! thanks! and sorry if i sounds a little arrogant
Jul 7, 2014 8:24 AM Dazz Update: Welcome to a Brand New Models Resource! (To fix this, press ctrl+f5)
Jul 6, 2014 6:04 PM Petie Update: Welcome to a Brand New Models Resource! Can you elaborate on that a bit? What kind of bugs? It may be that you're using a cached version of the old stylesheet which would make the site look like a mess of random shapes and ads.
Jul 6, 2014 2:50 PM doggyhow Update: Welcome to a Brand New Models Resource! sorry, but i don't see any diferences, i'm just see a bunch of bugs for chrome navigator, and a lot of Ad's
Jul 5, 2014 11:53 PM Mystie Asset: Trogdor ♫ Trogdor was a man...
I mean, he was a dragon man...
Er...maybe he was just a dragon...
But he was still...TROGDOOOOOOOOOOOOORRRRRRR!!! ♫
Jul 3, 2014 8:57 PM Jere Asset: Sonic the Hedgehog (Modern) He has two mouths...
Jul 3, 2014 7:31 PM Jere Asset: Blaze the Cat I really like this model, especially the bones in the eyelids and mouth. But there are a few issues, but not a lot. When I import this model into Blender it comes pre-rigged (I really like that, I get to start animating right away) but some of the rigging is a little "broken." The tip of the thumbs don't deform with the rest of the thumb, so when I manipulate the thumb bones the thumbs "stretch," leaving the tips behind. There's also a vertex in the face that does this same thing. I don't know anything about the modeling process, I work with the animation of characters, so I don't know if this can be fixed at all, but I thought I'd address this issue I've found.
Jun 29, 2014 2:01 PM Mystie Asset: Ms Pac-Man I miss Ms. Pac-Man. Cylindria can go screw herself.
Jun 28, 2014 12:40 PM Mystie Asset: Golden Banana "Mmmmmmm...banana..."
Jun 22, 2014 10:17 PM kidneptune101 Asset: Jellal Fernandes This model crashes 3ds max, try re-uploading please
Jun 9, 2014 2:36 PM SharpHermit Asset: Olimar & Pikmin oh my gosh amazing !!
Jun 1, 2014 7:45 AM real MrRiccardo3 Asset: Sonic the Hedgehog (Modern) awesome
May 31, 2014 9:13 PM Talaaya Asset: Nebri This is actually Faraleth, not Nebri.
May 17, 2014 1:52 PM Mystie Asset: Violet Updated with the teeth and inner mouth meshes, as well as the correct sock color.
May 15, 2014 9:16 AM auxfox Asset: Hurricos how?
May 13, 2014 7:39 PM Mystie Asset: Juliet Starling (Default) Updated this and the chainsaw with .fbx and .psk files, in case the .dae is acting screwy.
May 13, 2014 2:11 PM emotrainer4444 Update: It's Raining Models! cool, cool, do you think you can get more ben 10 based models seeing as you have CN Time Explosion. maybe Rath in Cosmic Destruction? it's hard to get aliens models.
May 10, 2014 8:36 PM Jonaho23 Asset: Luigi When using Luigi's Mansion models in Unity, the models have a texture that covers the whole model and makes it impossible for the model to have separate textures, and making the model textureless. Help?
May 9, 2014 4:46 PM lucia Asset: Lucia (Swordmaster) how can you use the model in garrys mod
May 8, 2014 12:40 PM ClippyExpressKing2390 Asset: Yoshi Train As a train fan I love this. Thanks for ripping!
May 7, 2014 2:34 PM BaronVonHue Asset: Koopa Troopa Nice
May 6, 2014 12:42 AM Garamonde Update: It's Raining Models! >"All three N64 Bomberman games' models"
>Screams and dies

EEEE TOO AMAZING HELP
May 5, 2014 12:08 PM Mystie Asset: Natia Here come the furries...
May 5, 2014 8:17 AM Key0808 Asset: Flamedramon This is amazing.
May 5, 2014 1:04 AM Mystie Update: It's Raining Models! Hallelujah! It's rainin' models! Amen!

64, 'Cube, Wii, PC...360 and PS2 and 3 and P!

God bless model nature!


(sorry, I couldn't resist the temptation)
May 3, 2014 2:31 PM electfall70 Asset: Ratchet Hey DemonBoy how do you rip models from apk's? awesome rips btw
May 2, 2014 1:23 AM Ton Asset: Pokémon Trainer Legs I just realized that these are the legs that walk by Pikachu in the intro movie.
Apr 25, 2014 8:39 AM bioleon Asset: Travis Touchdown it's awesome~
would you plz upload more?
looking forword to the girls~
Apr 22, 2014 1:41 PM Random Talking Bush Asset: Weapons (CPU Candidates) I've fixed a few of the .MTL files for 'em now.
Apr 21, 2014 11:33 PM Random Talking Bush Asset: Peashy (For Pea) And now I've ACTUALLY fixed it. Turns out it was still broken from the past update.
Apr 21, 2014 11:32 PM Random Talking Bush Asset: Plutia (Lavender Polka) I've updated the archive with the proper "base" face texture. I didn't notice that the shading was different at first.
Apr 18, 2014 11:53 AM Ton Asset: Antasma Just amazing. The work you put into your models is staggering.
Apr 17, 2014 1:00 AM darkcrash Asset: Aero pleaseee roll.exe pleaseee :(
Apr 15, 2014 10:03 PM Mystie Asset: Rita Mordio Awesome! I love Rita!
Apr 14, 2014 4:46 PM Mystie Asset: Aero Ah, that makes sense. Thanks. :)
Apr 2, 2014 8:31 PM Random Talking Bush Asset: Aero @Mystie: Capcom used to have a model viewer on their website, the DAE and textures included are from that same viewer.
Apr 1, 2014 8:34 PM Mystie Asset: Aero Wha...how...how did you rip these? Mega Man Legends 3 was never completed nor released!

(I know it's April Fools' day, but I'm being dead serious here.)
Apr 1, 2014 8:24 PM Mystie Asset: Shrek ♫ Somebody once told me the world is gonna roll me... ♫
Mar 22, 2014 7:30 PM Random Talking Bush Asset: Ralph @Brandondorf9999: Just 3DS Max, a hex editor (to splice the GameData file) and a MAXScript was all I used.
Mar 22, 2014 12:56 PM Mystie Asset: Kebako & Squiddie (v1.3) I had never even heard of this game or character until I saw this model posted.

And now, after doing a Google search on it, it sounds really fun, and I want to play it.
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