Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Sep 10, 2015 7:21 PM | Brianhq | Asset: Alph | Nice "eyebrows" Alph! |
| Sep 10, 2015 7:18 PM | OS-PRIME | Asset: Alph | :o |
| Sep 10, 2015 2:02 PM | Telespentry | Game: Sonic Adventure DX: Director's Cut | http://www.sounds-resource.com/gamecube/sa2b/ the sound files can be found here. Unless you aren't talking about voice files. |
| Sep 10, 2015 10:01 AM | KrakenOfTheSea | Game: Nicktoons Racing | Wait, shouldn't these be moved to the "PC/Computer" section? If I'm correct, these models are from the PC version of this game. |
| Sep 10, 2015 4:19 AM | TrinitroMan | Game: Super Smash Bros. for Wii U | @supersmashball: Roy has UV errors as well? |
| Sep 9, 2015 11:26 PM | KrakenOfTheSea | Game: Super Smash Bros. for Wii U | @TrinitroMan Yeah, I already knew his actual model is 3D. |
| Sep 9, 2015 11:21 PM | Random Talking Bush | Asset: Boom Boom | Oop, didn't notice that the "Chameleon" spinning arms model was slightly different. That's now included. |
| Sep 9, 2015 10:12 PM | randommajin | Asset: Boom Boom | OH MY GOD! YAY! BOOM BOOM! |
| Sep 9, 2015 5:59 PM | Yarcaz | Game: Sonic Runners | I hope that someone adds the tikal model from sonic runners, since we haven't had a model since sonic adventure 2 if I am correct. |
| Sep 9, 2015 4:30 PM | Random Talking Bush | Asset: First-Gen Compa / Compile | The model's been updated to have fixed bone rotations and a correct default in-game face texture. |
| Sep 9, 2015 1:24 PM | Flusak1235 the spriter | Asset: Heavy | left hand is messed up |
| Sep 9, 2015 8:42 AM | supersmashball | Game: Super Smash Bros. for Wii U | @TrinitroMan - Too many UV errors for that. I've gotta redo Mario. |
| Sep 9, 2015 7:41 AM | Kajabberguy | Asset: Hyrule Market (Ocarina of Time) | @Volvion thanks. it took very many tries to get right. @dyshanie i dunno, but it feels n64ish so i think it's good. |
| Sep 9, 2015 6:31 AM | Volvion | Asset: Hyrule Market (Ocarina of Time) | Looks really nice ;) |
| Sep 9, 2015 3:05 AM | TrinitroMan | Game: Super Smash Bros. for Wii U | Progress: He's still a 3D model flattened through code. |
| Sep 9, 2015 12:11 AM | KrakenOfTheSea | Game: Super Smash Bros. for Wii U | Still waiting on Mr. Game & Watch. What is his progress so far? |
| Sep 8, 2015 11:47 PM | dshaynie | Asset: Hyrule Market (Ocarina of Time) | Whats with the sm64 textures |
| Sep 8, 2015 10:23 PM | Hallow | Game: Tomodachi Collection (JPN) | I'd do Tomodachi Life models, If I were able to dump my own rom, but for now I'd like for more DS models to be ripped. |
| Sep 8, 2015 9:44 PM | Kajabberguy | Game: Tomodachi Collection (JPN) | Wait.. this isn't tomodachi life for the 3ds |
| Sep 8, 2015 5:08 PM | Kajabberguy | Asset: Navi | HEY LISTEN! |
| Sep 8, 2015 3:25 AM | TrinitroMan | Game: Super Smash Bros. for Wii U | Wait, I thought you gonna upload characters? |
| Sep 8, 2015 3:14 AM | AliAlhakeem | Game: Sonic Unleashed | Stages Please ! :) :) :) |
| Sep 8, 2015 12:59 AM | Cheesy Mac n Cheese | Game: The Legend of Zelda: Majora's Mask 3D | No love for Ocarina of Time 3D? |
| Sep 7, 2015 11:07 PM | Cheesy Mac n Cheese | Game: The Legend of Zelda: Phantom Hourglass | Using this method: http://www.vg-resource.com/thread-25358.html I don't have any experience ripping maps. Maybe someday, though. |
| Sep 7, 2015 9:11 PM | supersmashball | Game: Super Smash Bros. for Wii U | Palutena's Temple is now pending! As is Shadow Mario. |
| Sep 7, 2015 7:31 PM | supersmashball | Asset: Tac | Some big hands there, buddy! |
| Sep 7, 2015 7:27 PM | supersmashball | Game: Super Smash Bros. for Wii U | I have time on hand for a few hours, so I'll get some stages done. I'm going to try Palutena's Temple (Omega) next. |
| Sep 7, 2015 7:25 PM | supersmashball | Asset: Onett (Omega Form) | Wonder what's inside...... I highly suggest not going in, Ness. Okay? |
| Sep 7, 2015 6:26 PM | nobody231 | Game: Super Smash Bros. for Wii U | @TrinitroMan Well, stages are easy to rip compared to characters. |
| Sep 7, 2015 4:57 PM | KurainoOni | Game: Sword Art Online: Lost Song | dangit, it seems that the UVs for the eyes are flipped. I'll fix them as soon as I have some time up my sleeve. The first ones I'll fix are the current pending submissions. |
| Sep 7, 2015 4:26 PM | Onett Person | Game: Roblox | They screwed it up with the updates. |
| Sep 7, 2015 4:26 PM | Onett Person | Asset: Onett (Omega Form) | That's a big drug store o^o |
| Sep 7, 2015 4:04 PM | TrinitroMan | Game: Super Smash Bros. for Wii U | *Omega Onett got ripped* *still no new character rips* |
| Sep 7, 2015 3:01 PM | lemurboy12 | Asset: Doge | just shoot me |
| Sep 7, 2015 1:35 PM | Poyo | Asset: Inkling Girl | How are we supposed to colour the hair and stuff? I've got the hex values from the ink configuration in Splatoon, but is there a particular method we should use? Do we need to mock up our own textures? |
| Sep 7, 2015 9:02 AM | Poekoko | Asset: Thomas | ^ |
| Sep 7, 2015 6:55 AM | Volvion | Game: The Legend of Zelda: Phantom Hourglass | OMG! Nice!! I really like these models! Thank you TeridaxXD001 :) Ps. How do you ripped them? |
| Sep 7, 2015 1:21 AM | Thejeterman | Game: Sonic Adventure DX: Director's Cut | Hey Tele, Do you know how to rip SA2, Maybe the Sound files? |
| Sep 7, 2015 12:42 AM | Onett Person | Asset: Slender Man | omg that burn |
| Sep 6, 2015 10:04 PM | Ikey Ilex | Asset: Slender Man | I'm actually more scared of the modeling work than the character in the game. |