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Oct 18, 2015 5:52 PM tmason101 Game: Spectrobes Origins @Hallowpape I think every spectrobe has artwork in the game. It appears when you view the starts and stuff. I was wondering if it was possible that you could extract some artwork from the game to add to the pages that don't have any images?

Also is there a way of knowing what the krawl are called? does the file have a name attached to it? That yellow spiky krawl is either called Grekurag, Neokurag or Beskurag
Oct 18, 2015 4:54 PM Onett Person Game: Sonic Rush Aren't the sonic colors models just the sonic rush models?
Oct 18, 2015 4:31 PM Hallow Game: Spectrobes Origins @JPEG open it with brawlbox to get the models/textures, I uploaded all the models My Current Projects please make sure to check if all the vertex groups work by moving the nw4r/char Root around, if there are any issues you'll have to find the vertex group name and manually edit the mesh's vertex groups

@Tmason101 Yes it is.
Oct 18, 2015 4:18 PM tmason101 Game: Spectrobes Origins is it possible to rip image files from the game?
Oct 18, 2015 2:08 PM JaysonJeanChannel Asset: Tails Wow, Good Job Sega.
Oct 18, 2015 1:31 PM PwnzLPs Game: The Legend of Zelda: Ocarina of Time 3D Ripping Models by Request! Check out the forum post here for more info.
http://www.vg-resource.com/thread-28018-post-601306.html#pid601306
Oct 18, 2015 1:31 PM PwnzLPs Game: The Legend of Zelda: Majora's Mask 3D Ripping Models by Request! Check out the forum post here for more info.
http://www.vg-resource.com/thread-28018-post-601306.html#pid601306
Oct 18, 2015 8:49 AM tmason101 Game: Spectrobes Origins Are you able to rip the menahat planet?
Oct 18, 2015 8:44 AM iyenal Game: Sonic Lost World @nobody231
You are right and it's a very good news.
There are also other games from Sega will be available on PC : http://www.gamasutra.com/view/pressreleases/255459/
THE_BLUE_BLUR_SPINS_ON_TO_PC_WITH_SONIC_LOSTWORLDtrade.php
Oct 18, 2015 8:30 AM tmason101 Game: Spectrobes Origins @Hallowpape hmm, I'm not sure of those ones, maybe Brandon Pow on the spectrobes wiki may know which ones they are, I think he may know more about the krawl.
Oct 18, 2015 1:31 AM Poyo Asset: Sheik forward-air forward-air forward-air forward-air forward-air bouncing fish
Oct 18, 2015 12:34 AM Random Talking Bush Asset: Tails @Hyoumaru: It's a "fresnel" texture, which basically affects the colouring of the rimlight blending based on lighting conditions.
Oct 18, 2015 12:27 AM Hyoumaru Asset: Tails "fal", what's a "fal" texture?
Oct 17, 2015 11:50 PM Miles Prower (Anti-Verse) Asset: Stardust Speedway Aside from that English you used, it's left to your mind in my opinion. You have at least two stages to get a Time Stone or two, meaning there's still hope. However, it's never revealed if all Metal Sonic Generators were destroyed, making the player able to interpret their own outcome, I suppose.
Oct 17, 2015 11:03 PM JPEG Game: Spectrobes Origins Ok so I have the .brres for optoger can some get the model & texture files from it?


https://drive.google.com/file/d/0BxH8nFZdml-rdVNDSXd3cHdCaTQ
Oct 17, 2015 9:44 PM Techokami Asset: Sonic the Hedgehog how did you pull this off? Did someone finally make a proper, working NSBMD converter that doesn't crap itself on these models?
Oct 17, 2015 9:23 PM ThatReptilianGuy Asset: Diddy Kong Diddy Kong's eyes, though.
Oct 17, 2015 8:37 PM Hallow Game: Spectrobes Origins Here are two so far that I need names for, I'll do more later tomorrow.

https://imgur.com/a/eXCP9
Oct 17, 2015 7:56 PM Hallow Game: Spectrobes Origins I can't get a render that I think is good enough for doldogo.
Oct 17, 2015 7:10 PM sutinoer Game: P.N.03 (Product Number Zero Three) Nice work i hope to see more.
Oct 17, 2015 7:03 PM tmason101 Game: Spectrobes Origins It turns out that krawl you have isn't star, it's similar to star but it's a different type of krawl. It's actually called Kurag.
Oct 17, 2015 6:59 PM tmason101 Game: Spectrobes Origins Thanks so much for your work. Can you add some planet renders to the wiki please?
Oct 17, 2015 6:58 PM tmason101 Game: Spectrobes Origins If you can show me some of the krawl you have I can tell you the names for some of them. I know my krawl well.
Oct 17, 2015 6:56 PM tmason101 Game: Spectrobes Origins Damn, he had a physical body in Spectrobes: Beyond the Portals.
Oct 17, 2015 6:54 PM Hallow Game: Spectrobes Origins nothing hidden under the cloak mesh or the body mesh same goes for the boots.

https://i.imgur.com/1h7h4sa.png
Oct 17, 2015 6:50 PM tmason101 Game: Spectrobes Origins Damn, leozar is mashed up pretty bad. I was wondering if it was possible to make edits to the models. I was wondering what Jado looked like without crux's robes or boots on. He might look more like his model in Spectrobes: BTP without them. Is it possible to remove his clothes do a render of Jado without wearing anything?
Oct 17, 2015 6:33 PM Hallow Game: Spectrobes Origins You can just edit the textures, just make sure none of them overlap with the other UVs. I'm currently getting models out that I don't have to fix up much, and waiting to do krawl until there's more info/pics of them with names.
https://i.imgur.com/qIMa0QJ.png

a lot of the vertex groups aren't properly assigned when ripped, requiring me to fix them by hand, same issue with other spectrobes/bosses/krawl.
Oct 17, 2015 6:14 PM tmason101 Game: Spectrobes Origins Can you do a 4K render for Jado in his normal and krawl form please?
Oct 17, 2015 6:12 PM tmason101 Game: Spectrobes Origins Are there any more types of krawl available?
Oct 17, 2015 6:08 PM tmason101 Game: Spectrobes Origins Is it possible to replace the textures with higher quality ones? Similar textures with higher res? If possible I might try remastering the textures in photoshop because when rendered in 4K the textures have to be stretched.
Oct 17, 2015 6:07 PM tmason101 Game: Spectrobes Origins Is leozar and rygazelle available yet?
Oct 17, 2015 4:49 PM Telespentry Asset: Pepe Sword this is such a rare pepe
Oct 17, 2015 3:20 PM Random Talking Bush Asset: Cubot @NaluigiRocks: Every cutscene in the game is pre-rendered, means it's impossible to rip anything from 'em.

And I don't think the upcoming PC version will change in that regard.
Oct 17, 2015 2:18 PM Hallow Game: Spectrobes Origins They aren't in a format brawlbox recognizes, that should be every weapon now.
Oct 17, 2015 2:06 PM JaysonJeanChannel Asset: Cubot Yeah, he has a point. Cubot's head was playable in the circus stages, but his body was only seen in the cutscenes, mostly the opening.
Oct 17, 2015 1:33 PM Naluigi Asset: Cubot what about the cutscene model
Oct 17, 2015 12:19 PM Random Talking Bush Asset: Cubot Oddly, not in Sonic Lost World. Orbot has a full body, but is cut down to only his head in-game with his glove textures nowhere to be found, and Cubot's got a lot of unused space in his textures for the rest of his body.
Oct 17, 2015 12:03 PM nobody231 Game: Sonic Lost World @iyenal
You don't need to, it's being ported to Steam. Coming out on November 2nd of this year.
Oct 17, 2015 12:02 PM nobody231 Asset: Cubot Wonder where the Cubot with his body is.
Oct 17, 2015 12:01 PM nobody231 Asset: Tails RAAAAAAAGEEEEE
NOW YOU'RE TRYING TO CONQUER THIS WHOLE SITE!
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