Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Oct 23, 2015 6:07 AM | ChipChapChop | Asset: Sticks | !! |
| Oct 23, 2015 2:36 AM | Irastris | Asset: Donkey Kong | Nice work, though it's very unfortunate that we don't have the bones yet. I'll be waiting for that day! |
| Oct 22, 2015 11:12 PM | Hallow | Game: Spectrobes Origins | @jpeg both. @tmason101 I've tested them all in Blender, Maya 2016, and Unity they all work fine on my end, so I'm not sure. |
| Oct 22, 2015 11:01 PM | tmason101 | Game: Spectrobes Origins | most of the files are broken, the only program I have that can open them up is maya. Other programs cant open the files. |
| Oct 22, 2015 10:45 PM | Kajabberguy | Game: Ed, Edd n Eddy: Scam of the Century | only a true expert can model such heads (obvious joke is obvious) |
| Oct 22, 2015 10:40 PM | JPEG | Game: Spectrobes Origins | Yes I know that... but I asked 2 questions so which 1 of my 2 questions are you saying no to? |
| Oct 22, 2015 10:15 PM | Trikeboy | Game: Transformers Devastation | The problem with the Transformers themselves is they are slightly messed up on extraction. There would need to be a new plugin for Noesis and I'm not good enough to make that. |
| Oct 22, 2015 8:38 PM | Irastris | Game: The Legend of Zelda: Spirit Tracks | On the bright side though...![]() |
| Oct 22, 2015 8:26 PM | Red Streak | Asset: #0025 Pikachu | OH My dang! The only pikachu model to have arms on the side not the front. to the rigify machine! |
| Oct 22, 2015 7:37 PM | Miles Prower (Anti-Verse) | Game: Transformers Devastation | I agree, i'd try, but don't have the files or whatever. |
| Oct 22, 2015 7:34 PM | nobody231 | Game: Transformers Devastation | Now could we have the Transformers themselves, please? |
| Oct 22, 2015 6:33 PM | brine | Game: The Wonderful 101 | Any chance of a Vorkken model please? |
| Oct 22, 2015 6:16 PM | SuperDuperBuilderman123 | Asset: #0718 Zygarde | @Random Talking Bush Can you please add this model to GMOD? I really want to make a fan intro for Pokemon Z. |
| Oct 22, 2015 5:35 PM | Hallow | Game: Spectrobes Origins | Yours |
| Oct 22, 2015 5:25 PM | JPEG | Game: Spectrobes Origins | to which question are you saying no? |
| Oct 22, 2015 4:53 PM | Irastris | Game: The Legend of Zelda: Spirit Tracks | One major annoyance is that I can't seem to find a way to make MKDSCM export more than the default textures. Stuff like alternate expressions are lost. |
| Oct 22, 2015 4:24 PM | DatHax | Game: Super Smash Bros. Brawl: Project M | Are these direct rips from the mod? |
| Oct 22, 2015 2:45 PM | Telespentry | Asset: Terminal Velocity | has anyone else realized the obvious sonic advance 3 special stage resemblance? |
| Oct 22, 2015 11:11 AM | Hallow | Game: Spectrobes Origins | Nope, sorry. |
| Oct 22, 2015 3:20 AM | Cheesy Mac n Cheese | Game: The Legend of Zelda: Spirit Tracks | I tried ripping Link but the textures got messed up on his face. Same for Zelda. |
| Oct 22, 2015 3:09 AM | Cheesy Mac n Cheese | Game: Dancing? Pokémon Band | Well, Chespin, Frogadier, and Pancham weren't in that, so it's okay. Any chance of the special Pokémon? Hoopa, Mewtwo, Meowth, and PokéTV's AD Pikachu? EDIT: Started ripping them myself. Hoopa, Inkay, Meowth, and Braixen are in the approval queue, and PokéTV's AD Pikachu has already been approved as part of an update to Pikachu. These are my first Unity model rips. |
| Oct 22, 2015 3:03 AM | Cheesy Mac n Cheese | Asset: Hervy | It's the Hash Slinging Slasher! |
| Oct 22, 2015 3:00 AM | Cheesy Mac n Cheese | Asset: Patrick | "Marty, I'm scared!" |
| Oct 22, 2015 1:21 AM | OS-PRIME | Game: Transformers Devastation | Oh my. |
| Oct 22, 2015 1:12 AM | JPEG | Game: Spectrobes Origins | Or is no one else having this problem? |
| Oct 22, 2015 1:11 AM | JPEG | Game: Spectrobes Origins | does anyone know how to fix the problem i mentioned above? |
| Oct 21, 2015 11:51 PM | lemurboy12 | Game: Dancing? Pokémon Band | I think these are the same models from Pokedex 3D, unless I'm wrong. |
| Oct 21, 2015 9:33 PM | Red Streak | Asset: Pikachu | Wish the mouth was designed to be animated because as it turns out it's not |
| Oct 21, 2015 8:35 PM | Brianhq | Asset: Mario | @naluigi 114 yeses |
| Oct 21, 2015 8:02 PM | mememe | Asset: Delfino Plaza | where is the plaza? all i see is the moving platform. |
| Oct 21, 2015 7:11 PM | RafaLuigi | Game: Mario Kart 8 | Ray Koopa How do I make this models to work? or what programs need to work to add animations like a game designer and trailer or bloopers sorry for my bad english :L |
| Oct 21, 2015 7:03 PM | Struggleton! | Game: Mario Kart 8 | Nope, it's GBA Ribbon Road, he got it right :P |
| Oct 21, 2015 4:38 PM | Ray Koopa | Game: Mario Kart 8 | There's no such thing in the game. You probably mean SNES Ribbon Road. I do not have paid content I can rip. |
| Oct 21, 2015 1:12 PM | A Blob | Asset: Blaze the Cat | (I submitted a new version of the model that includes the spin model of Blaze.) |
| Oct 21, 2015 1:06 PM | A Blob | Asset: Sonic the Hedgehog | (I submitted a new version of the model that includes the ball model of Sonic.) |
| Oct 21, 2015 12:35 PM | A Blob | Asset: Sonic the Hedgehog | @Techokami: Nope. It just happens to perfectly fine with an older version of the MKDS Course Modifier (Beta 11). |
| Oct 20, 2015 8:52 PM | Jay6T4 | Game: Mario Kart 8 | I really want GBA Ribbon Road. Please. |
| Oct 20, 2015 6:00 PM | SonicMain7 | Asset: Sonic | Anyone porting to brawl? |
| Oct 20, 2015 1:26 PM | tmason101 | Game: Spectrobes Origins | can you do it for me please? just this once? |
| Oct 20, 2015 11:25 AM | A Blob | Game: Sonic Rush | Yay, new models got approved! |
